Added a message passing system based on lock free queues for inter-thread communication. Channels now buffer on the sending side, and no longer require blocking when sending. Lots of other refactoring and bug fixes.
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@@ -19,7 +19,7 @@ str_alloc(rust_task *task, size_t n_bytes)
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extern "C" CDECL rust_str*
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last_os_error(rust_task *task) {
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rust_dom *dom = task->dom;
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dom->log(rust_log::TASK, "last_os_error()");
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task->log(rust_log::TASK, "last_os_error()");
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#if defined(__WIN32__)
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LPTSTR buf;
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@@ -95,7 +95,7 @@ extern "C" CDECL rust_vec*
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vec_alloc(rust_task *task, type_desc *t, size_t n_elts)
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{
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rust_dom *dom = task->dom;
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dom->log(rust_log::MEM,
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task->log(rust_log::MEM,
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"vec_alloc %" PRIdPTR " elements of size %" PRIdPTR,
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n_elts, t->size);
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size_t fill = n_elts * t->size;
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