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rust/library/core/src/bool.rs

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//! impl bool {}
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impl bool {
/// Returns `Some(t)` if the `bool` is [`true`](../std/keyword.true.html),
/// or `None` otherwise.
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///
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/// Arguments passed to `then_some` are eagerly evaluated; if you are
/// passing the result of a function call, it is recommended to use
/// [`then`], which is lazily evaluated.
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///
/// [`then`]: bool::then
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///
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/// # Examples
///
/// ```
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/// assert_eq!(false.then_some(0), None);
/// assert_eq!(true.then_some(0), Some(0));
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/// ```
///
/// ```
/// let mut a = 0;
/// let mut function_with_side_effects = || { a += 1; };
///
/// true.then_some(function_with_side_effects());
/// false.then_some(function_with_side_effects());
///
/// // `a` is incremented twice because the value passed to `then_some` is
/// // evaluated eagerly.
/// assert_eq!(a, 2);
/// ```
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#[stable(feature = "bool_to_option", since = "1.62.0")]
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#[inline]
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pub fn then_some<T>(self, t: T) -> Option<T> {
if self { Some(t) } else { None }
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}
/// Returns `Some(f())` if the `bool` is [`true`](../std/keyword.true.html),
/// or `None` otherwise.
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///
/// # Examples
///
/// ```
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/// assert_eq!(false.then(|| 0), None);
/// assert_eq!(true.then(|| 0), Some(0));
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/// ```
///
/// ```
/// let mut a = 0;
///
/// true.then(|| { a += 1; });
/// false.then(|| { a += 1; });
///
/// // `a` is incremented once because the closure is evaluated lazily by
/// // `then`.
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/// assert_eq!(a, 1);
/// ```
#[doc(alias = "then_with")]
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#[stable(feature = "lazy_bool_to_option", since = "1.50.0")]
#[cfg_attr(not(test), rustc_diagnostic_item = "bool_then")]
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#[inline]
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pub fn then<T, F: FnOnce() -> T>(self, f: F) -> Option<T> {
if self { Some(f()) } else { None }
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}
/// Returns either `true_val` or `false_val` depending on the value of
/// `self`, with a hint to the compiler that `self` is unlikely
/// to be correctly predicted by a CPUs branch predictor.
///
/// This method is functionally equivalent to
/// ```ignore (this is just for illustrative purposes)
/// fn select_unpredictable<T>(b: bool, true_val: T, false_val: T) -> T {
/// if b { true_val } else { false_val }
/// }
/// ```
/// but might generate different assembly. In particular, on platforms with
/// a conditional move or select instruction (like `cmov` on x86 or `csel`
/// on ARM) the optimizer might use these instructions to avoid branches,
/// which can benefit performance if the branch predictor is struggling
/// with predicting `condition`, such as in an implementation of binary
/// search.
///
/// Note however that this lowering is not guaranteed (on any platform) and
/// should not be relied upon when trying to write constant-time code. Also
/// be aware that this lowering might *decrease* performance if `condition`
/// is well-predictable. It is advisable to perform benchmarks to tell if
/// this function is useful.
///
/// # Examples
///
/// Distribute values evenly between two buckets:
/// ```
/// #![feature(select_unpredictable)]
///
/// use std::hash::BuildHasher;
///
/// fn append<H: BuildHasher>(hasher: &H, v: i32, bucket_one: &mut Vec<i32>, bucket_two: &mut Vec<i32>) {
/// let hash = hasher.hash_one(&v);
/// let bucket = (hash % 2 == 0).select_unpredictable(bucket_one, bucket_two);
/// bucket.push(v);
/// }
/// # let hasher = std::collections::hash_map::RandomState::new();
/// # let mut bucket_one = Vec::new();
/// # let mut bucket_two = Vec::new();
/// # append(&hasher, 42, &mut bucket_one, &mut bucket_two);
/// # assert_eq!(bucket_one.len() + bucket_two.len(), 1);
/// ```
#[inline(always)]
#[unstable(feature = "select_unpredictable", issue = "133962")]
pub fn select_unpredictable<T>(self, true_val: T, false_val: T) -> T {
crate::intrinsics::select_unpredictable(self, true_val, false_val)
}
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}