68 lines
2.1 KiB
Rust
68 lines
2.1 KiB
Rust
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use alloc::{GlobalAlloc, Layout, System};
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use sys::c;
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use sys_common::alloc::{MIN_ALIGN, realloc_fallback};
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#[repr(C)]
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struct Header(*mut u8);
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unsafe fn get_header<'a>(ptr: *mut u8) -> &'a mut Header {
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&mut *(ptr as *mut Header).offset(-1)
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}
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unsafe fn align_ptr(ptr: *mut u8, align: usize) -> *mut u8 {
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let aligned = ptr.add(align - (ptr as usize & (align - 1)));
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*get_header(aligned) = Header(ptr);
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aligned
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}
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#[inline]
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unsafe fn allocate_with_flags(layout: Layout, flags: c::DWORD) -> *mut u8 {
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if layout.align() <= MIN_ALIGN {
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return c::HeapAlloc(c::GetProcessHeap(), flags, layout.size()) as *mut u8
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}
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let size = layout.size() + layout.align();
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let ptr = c::HeapAlloc(c::GetProcessHeap(), flags, size);
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if ptr.is_null() {
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ptr as *mut u8
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} else {
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align_ptr(ptr as *mut u8, layout.align())
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}
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}
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#[stable(feature = "alloc_system_type", since = "1.28.0")]
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unsafe impl GlobalAlloc for System {
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#[inline]
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unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
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allocate_with_flags(layout, 0)
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}
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#[inline]
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unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8 {
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allocate_with_flags(layout, c::HEAP_ZERO_MEMORY)
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}
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#[inline]
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unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
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if layout.align() <= MIN_ALIGN {
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let err = c::HeapFree(c::GetProcessHeap(), 0, ptr as c::LPVOID);
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debug_assert!(err != 0, "Failed to free heap memory: {}",
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c::GetLastError());
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} else {
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let header = get_header(ptr);
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let err = c::HeapFree(c::GetProcessHeap(), 0, header.0 as c::LPVOID);
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debug_assert!(err != 0, "Failed to free heap memory: {}",
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c::GetLastError());
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}
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}
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#[inline]
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unsafe fn realloc(&self, ptr: *mut u8, layout: Layout, new_size: usize) -> *mut u8 {
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if layout.align() <= MIN_ALIGN {
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c::HeapReAlloc(c::GetProcessHeap(), 0, ptr as c::LPVOID, new_size) as *mut u8
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} else {
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realloc_fallback(self, ptr, layout, new_size)
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}
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}
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}
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