Update value compute
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@@ -330,7 +330,46 @@ isRect: false
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**4.mapVectors**
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测量向量。
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``` java
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void mapVectors (float[] vecs)
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void mapVectors (float[] dst, float[] src)
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void mapVectors (float[] dst, int dstIndex, float[] src, int srcIndex, int vectorCount)
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```
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`mapVectors` 与 `mapPoints` 基本上是相同的,可以直接参照上面的`mapPoints`使用方法。
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而两者唯一的区别就是`mapVectors`不会受到位移的影响,这符合向量的定律,如果你不了解的话,请找到以前教过你的老师然后把学费要回来。
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区别:
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``` java
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float[] src = new float[]{1000, 800};
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float[] dst = new float[2];
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// 构造一个matrix
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Matrix matrix = new Matrix();
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matrix.setScale(0.5f, 1f);
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matrix.postTranslate(100,100);
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// 计算向量, 不受位移影响
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matrix.mapVectors(dst, src);
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Log.i(TAG, "mapVectors: "+Arrays.toString(dst));
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// 计算点
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matrix.mapPoints(dst, src);
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Log.i(TAG, "mapPoints: "+Arrays.toString(dst));
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```
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结果:
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```
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mapVectors: [500.0, 800.0]
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mapPoints: [600.0, 900.0]
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```
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### set pre 与 post
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