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ClientServerProject/Public/HslCommunication.xml

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<?xml version="1.0"?>
<doc>
<assembly>
<name>HslCommunication</name>
</assembly>
<members>
<member name="T:HslCommunication.BasicFramework.FormPortraitSelect">
<summary>
一个正方形图形选择窗口,可以获取指定的分辨率
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormPortraitSelect.#ctor">
<summary>
实例化一个对象
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.FormPortraitSelect.HasPicture">
<summary>
是否有图片存在
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.FormPortraitSelect.RectangleSelected">
<summary>
已选择的图形大小
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.FormPortraitSelect.RectangleImage">
<summary>
在控件显示的图片的大小,按照比例缩放以后
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormPortraitSelect.LoadPictureFile(System.String)">
<summary>
增加一张图片的路径
</summary>
<param name="picPath"></param>
</member>
<member name="M:HslCommunication.BasicFramework.FormPortraitSelect.GetSpecifiedSizeImage(System.Int32)">
<summary>
获取指定大小的图片,该图片将会按照比例压缩
</summary>
<param name="size">图片的横向分辨率</param>
<returns>缩放后的图形</returns>
</member>
<member name="F:HslCommunication.BasicFramework.FormPortraitSelect.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormPortraitSelect.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormPortraitSelect.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.SoftCacheArrayBase">
<summary>
内存队列的基类
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.SoftCacheArrayBase.DataBytes">
<summary>
字节数据流
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SoftCacheArrayBase.ArrayLength">
<summary>
数据的长度
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.SoftCacheArrayBase.HybirdLock">
<summary>
数据数组变动时的数据锁
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftCacheArrayBase.LoadFromBytes(System.Byte[])">
<summary>
用于从保存的数据对象初始化的
</summary>
<param name="dataSave"></param>
<exception cref="T:System.NullReferenceException"></exception>
</member>
<member name="M:HslCommunication.BasicFramework.SoftCacheArrayBase.GetAllData">
<summary>
获取原本的数据字节
</summary>
<returns></returns>
</member>
<member name="T:HslCommunication.BasicFramework.SoftCacheArrayLong">
<summary>
一个内存队列缓存的类数据类型为Int64
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.SoftCacheArrayLong.DataArray">
<summary>
数据的本身面貌
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftCacheArrayLong.#ctor(System.Int32,System.Int32)">
<summary>
实例化一个数据对象
</summary>
<param name="capacity"></param>
<param name="defaultValue"></param>
</member>
<member name="M:HslCommunication.BasicFramework.SoftCacheArrayLong.LoadFromBytes(System.Byte[])">
<summary>
用于从保存的数据对象初始化的
</summary>
<param name="dataSave"></param>
<exception cref="T:System.NullReferenceException"></exception>
</member>
<member name="M:HslCommunication.BasicFramework.SoftCacheArrayLong.AddValue(System.Int64)">
<summary>
线程安全的添加数据
</summary>
<param name="value"></param>
</member>
<member name="T:HslCommunication.BasicFramework.SoftCacheArrayInt">
<summary>
一个内存队列缓存的类数据类型为Int32
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.SoftCacheArrayInt.DataArray">
<summary>
数据的本身面貌
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftCacheArrayInt.#ctor(System.Int32,System.Int32)">
<summary>
实例化一个数据对象
</summary>
<param name="capacity"></param>
<param name="defaultValue"></param>
</member>
<member name="M:HslCommunication.BasicFramework.SoftCacheArrayInt.LoadFromBytes(System.Byte[])">
<summary>
用于从保存的数据对象初始化的
</summary>
<param name="dataSave"></param>
<exception cref="T:System.NullReferenceException"></exception>
</member>
<member name="M:HslCommunication.BasicFramework.SoftCacheArrayInt.AddValue(System.Int32)">
<summary>
线程安全的添加数据
</summary>
<param name="value"></param>
</member>
<member name="M:HslCommunication.BasicFramework.SoftCacheArrayInt.GetIntArray">
<summary>
安全的获取数组队列
</summary>
<returns></returns>
</member>
<member name="T:HslCommunication.BasicFramework.Exception`1">
<summary>
一个自定义的支持序列化反序列化的异常类具体用法参照第四版《CLR Via C#》P414
</summary>
<typeparam name="TExceptionArgs"></typeparam>
</member>
<member name="F:HslCommunication.BasicFramework.Exception`1.c_args">
<summary>
用于反序列化的
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.Exception`1.Args">
<summary>
消息
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.Exception`1.#ctor(System.String,System.Exception)">
<summary>
实例化一个异常对象
</summary>
<param name="message"></param>
<param name="innerException"></param>
</member>
<member name="M:HslCommunication.BasicFramework.Exception`1.#ctor(`0,System.String,System.Exception)">
<summary>
实例化一个异常对象
</summary>
<param name="args"></param>
<param name="message"></param>
<param name="innerException"></param>
</member>
<member name="M:HslCommunication.BasicFramework.Exception`1.GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
<summary>
获取存储对象的序列化数据
</summary>
<param name="info"></param>
<param name="context"></param>
</member>
<member name="P:HslCommunication.BasicFramework.Exception`1.Message">
<summary>
获取描述当前异常的消息
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.Exception`1.Equals(System.Object)">
<summary>
确定指定的object是否等于当前的object
</summary>
<param name="obj"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.Exception`1.GetHashCode">
<summary>
用作特定类型的哈希函数
</summary>
<returns></returns>
</member>
<member name="T:HslCommunication.BasicFramework.ExceptionArgs">
<summary>
异常消息基类
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.ExceptionArgs.Message">
<summary>
获取消息文本
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.FormAbout">
<summary>
系统的关于类
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormAbout.#ctor(System.String,HslCommunication.BasicFramework.SystemVersion,System.Int32,System.String)">
<summary>
实例化一个关于系统的窗口对象
</summary>
<param name="softName">应用程序的名称</param>
<param name="sv">系统的版本</param>
<param name="yearStart">应用起始年份</param>
<param name="belongName">本系统的版权归属人</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormAbout.#ctor(HslCommunication.BasicFramework.SystemVersion,System.Int32,System.String)">
<summary>
实例化一个关于系统的窗口对象
</summary>
<param name="sv">系统的版本</param>
<param name="yearStart">版权起始年份</param>
<param name="belongName">本系统的版权归属人</param>
</member>
<member name="F:HslCommunication.BasicFramework.FormAbout.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormAbout.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormAbout.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.FormAboutVersion">
<summary>
关于版本的信息类
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormAboutVersion.#ctor(HslCommunication.BasicFramework.SystemVersion)">
<summary>
实例化一个版本信息说明的窗口对象
</summary>
<param name="sv">系统的版本号</param>
</member>
<member name="F:HslCommunication.BasicFramework.FormAboutVersion.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormAboutVersion.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormAboutVersion.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.FormAuthorAdvertisement">
<summary>
显示作者一些信息的类,应当在软件系统中提供一处链接显示原作者信息,或者以彩蛋方式实现
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormAuthorAdvertisement.#ctor">
<summary>
实例化一个窗口,显示作者的相关信息
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.FormAuthorAdvertisement.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormAuthorAdvertisement.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormAuthorAdvertisement.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.FormAuthorize">
<summary>
用来测试版软件授权的窗口
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormAuthorize.#ctor(HslCommunication.BasicFramework.SoftAuthorize,System.String,System.Func{System.String,System.String})">
<summary>
实例化授权注册窗口
</summary>
<param name="authorize"></param>
<param name="aboutCode">提示关于怎么获取注册码的信息</param>
<param name="encrypt">加密的方法</param>
</member>
<member name="F:HslCommunication.BasicFramework.FormAuthorize.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormAuthorize.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormAuthorize.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.FormInputAndAction">
<summary>
支持输入一串字符串并相应数据
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormInputAndAction.#ctor(System.Func{System.String,System.Boolean},System.String,System.String,System.Int32)">
<summary>
实例化一个窗口支持输出和响应
</summary>
<param name="action">响应的方法</param>
<param name="text_default">默认的数据</param>
<param name="caption">标题</param>
<param name="length">允许输入的文本的最大长度</param>
</member>
<member name="F:HslCommunication.BasicFramework.FormInputAndAction.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormInputAndAction.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormInputAndAction.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.FormMatterRemind">
<summary>
用于稍微耗时事件处理时的消息框提醒
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormMatterRemind.#ctor(System.String,System.Action)">
<summary>
实例化一个耗时处理的对象
</summary>
<param name="description">需要显示的文本描述</param>
<param name="action">需要操作的方法</param>
</member>
<member name="F:HslCommunication.BasicFramework.FormMatterRemind.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormMatterRemind.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormMatterRemind.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.FormPasswordCheck">
<summary>
密码检查的窗口
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormPasswordCheck.#ctor(System.String)">
<summary>
实例化一个检查输入密码的窗口
</summary>
<param name="pass">需要配对的密码</param>
</member>
<member name="F:HslCommunication.BasicFramework.FormPasswordCheck.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormPasswordCheck.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormPasswordCheck.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.FormPopup">
<summary>
一个用于消息弹出显示的类
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormPopup.AddNewForm(HslCommunication.BasicFramework.FormPopup)">
<summary>
新增一个显示的弹出窗口
</summary>
<param name="form"></param>
</member>
<member name="M:HslCommunication.BasicFramework.FormPopup.ResetLocation">
<summary>
重置所有弹出窗口的位置
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormPopup.#ctor">
<summary>
实例化一个窗口信息弹出的对象
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormPopup.#ctor(System.String)">
<summary>
实例化一个窗口信息弹出的对象
</summary>
<param name="infotext">需要显示的文本</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormPopup.#ctor(System.String,System.Drawing.Color)">
<summary>
实例化一个窗口信息弹出的对象
</summary>
<param name="infotext">需要显示的文本</param>
<param name="infocolor">文本的颜色</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormPopup.#ctor(System.String,System.Drawing.Color,System.Int32)">
<summary>
实例化一个窗口信息弹出的对象
</summary>
<param name="infotext">需要显示的文本</param>
<param name="infocolor">文本的颜色</param>
<param name="existTime">指定窗口多少时间后消失,单位毫秒</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormPopup.LocationUpMove">
<summary>
窗体的位置进行向上调整
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormPopup.LocationUpMove(System.Int32)">
<summary>
窗体的位置进行向上调整
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.FormPopup.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormPopup.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormPopup.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.FormWaitInfomation">
<summary>
延时指定时间的窗口类
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormWaitInfomation.#ctor(System.String,System.Int32,System.Drawing.Color,System.Drawing.Color)">
<summary>
实例化一个等待指定显示时间的窗口,时间一到,自动退出
</summary>
<param name="info">显示的文本</param>
<param name="waitTime">等待时间单位毫秒最低为100毫秒</param>
<param name="back">文本的背景色</param>
<param name="fore">文本的前景色</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormWaitInfomation.#ctor(System.String,System.Int32)">
<summary>
实例化一个等待指定显示时间的窗口,时间一到,自动退出
</summary>
<param name="info">显示的文本</param>
<param name="waitTime">等待时间,单位毫秒</param>
</member>
<member name="F:HslCommunication.BasicFramework.FormWaitInfomation.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.FormWaitInfomation.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:HslCommunication.BasicFramework.FormWaitInfomation.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.SoftAnimation">
<summary>
系统框架支持的一些常用的动画特效
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SoftAnimation.TimeFragment">
<summary>
最小的时间片段
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftAnimation.BeginBackcolorAnimation(System.Windows.Forms.Control,System.Drawing.Color,System.Int32)">
<summary>
调整控件背景色
</summary>
<param name="control">控件</param>
<param name="color">设置的颜色</param>
<param name="time">时间</param>
</member>
<member name="T:HslCommunication.BasicFramework.SoftAuthorize">
<summary>
软件授权类
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftAuthorize.#ctor">
<summary>
实例化一个软件授权类
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.SoftAuthorize.TextCode">
<summary>
注册码描述文本
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SoftAuthorize.IsReleaseVersion">
<summary>
是否正式发行版,是的话就取消授权
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SoftAuthorize.HasLoadByFile">
<summary>
指示是否加载过文件信息
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SoftAuthorize.IsSoftTrial">
<summary>
指示系统是否处于试用运行
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftAuthorize.GetMachineCodeString">
<summary>
获取本机的机器码
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftAuthorize.ToSaveString">
<summary>
获取需要保存的数据内容
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftAuthorize.LoadByString(System.String)">
<summary>
从字符串加载数据
</summary>
<param name="content"></param>
</member>
<member name="M:HslCommunication.BasicFramework.SoftAuthorize.SaveToFile">
<summary>
使用特殊加密算法加密数据
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftAuthorize.LoadByFile">
<summary>
使用特殊解密算法解密数据
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftAuthorize.CheckAuthorize(System.String,System.Func{System.String,System.String})">
<summary>
检查该注册码是否是正确的注册码
</summary>
<param name="code"></param>
<param name="encrypt">数据加密的方法,必须用户指定</param>
<returns>是否注册成功</returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftAuthorize.IsAuthorizeSuccess(System.Func{System.String,System.String})">
<summary>
检测授权是否成功
</summary>
<param name="encrypt">数据加密的方法,必须用户指定</param>
<returns>是否成功授权</returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftAuthorize.GetInfo">
<summary>
获取本计算机唯一的机器码
</summary>
<returns></returns>
</member>
<member name="T:HslCommunication.BasicFramework.SoftFileSaveBase">
<summary>
文件存储功能的基类,包含了文件存储路径,存储方法等
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.SoftFileSaveBase.HybirdLock">
<summary>
一个用于读写同步的混合线程锁
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftFileSaveBase.ToSaveString">
<summary>
获取需要保存的数据,需要重写实现
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftFileSaveBase.LoadByString(System.String)">
<summary>
从字符串加载数据,需要重写实现
</summary>
<param name="content">字符串数据</param>
</member>
<member name="M:HslCommunication.BasicFramework.SoftFileSaveBase.LoadByFile">
<summary>
不使用解密方法从文件读取数据
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftFileSaveBase.LoadByFile(System.Converter{System.String,System.String})">
<summary>
使用用户自定义的解密方法从文件读取数据
</summary>
<param name="decrypt">用户自定义的解密方法</param>
</member>
<member name="M:HslCommunication.BasicFramework.SoftFileSaveBase.SaveToFile">
<summary>
不使用加密方法保存数据到文件
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftFileSaveBase.SaveToFile(System.Converter{System.String,System.String})">
<summary>
使用用户自定义的加密方法保存数据到文件
</summary>
<param name="encrypt">用户自定义的加密方法</param>
</member>
<member name="P:HslCommunication.BasicFramework.SoftFileSaveBase.FileSavePath">
<summary>
文件存储的路径
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SoftFileSaveBase.ILogNet">
<summary>
日志记录类
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.SoftBasic">
<summary>
一个软件基础类,提供常用的一些静态方法
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftBasic.CalculateFileMD5(System.String)">
<summary>
获取文件的md5码
</summary>
<param name="filePath"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftBasic.GetSizeDescription(System.Int64)">
<summary>
从一个字节大小返回带单位的描述
</summary>
<param name="size"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftBasic.GetEnumValues``1">
<summary>
获取一个枚举类型的所有枚举值,可直接应用于组合框数据
</summary>
<typeparam name="TEnum">枚举的类型值</typeparam>
<returns>枚举值数组</returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftBasic.GetValueFromJsonObject``1(Newtonsoft.Json.Linq.JObject,System.String,``0)">
<summary>
一个泛型方法提供json对象的数据读取
</summary>
<typeparam name="T">读取的泛型</typeparam>
<param name="json">json对象</param>
<param name="value_name">值名称</param>
<param name="default_value">默认值</param>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftBasic.JsonSetValue``1(Newtonsoft.Json.Linq.JObject,System.String,``0)">
<summary>
一个泛型方法提供json对象的数据写入
</summary>
<typeparam name="T">写入的泛型</typeparam>
<param name="json">json对象</param>
<param name="property">值名称</param>
<param name="value">值数据</param>
</member>
<member name="M:HslCommunication.BasicFramework.SoftBasic.ShowExceptionMessage(System.Exception)">
<summary>
显示一个完整的错误信息
</summary>
<param name="ex"></param>
<exception cref="T:System.NullReferenceException"></exception>
</member>
<member name="M:HslCommunication.BasicFramework.SoftBasic.GetExceptionMessage(System.Exception)">
<summary>
获取一个异常的完整错误信息
</summary>
<param name="ex"></param>
<returns></returns>
<exception cref="T:System.NullReferenceException"></exception>
</member>
<member name="M:HslCommunication.BasicFramework.SoftBasic.ByteToHexString(System.Byte[])">
<summary>
字节数据转化成16进制表示的字符串
</summary>
<param name="InBytes">字节数组</param>
<returns>返回的字符串</returns>
<exception cref="T:System.NullReferenceException"></exception>
</member>
<member name="M:HslCommunication.BasicFramework.SoftBasic.ByteToHexString(System.String)">
<summary>
字符串数据转化成16进制表示的字符串
</summary>
<param name="InString">输入的字符串数据</param>
<returns>返回的字符串</returns>
<exception cref="T:System.NullReferenceException"></exception>
</member>
<member name="P:HslCommunication.BasicFramework.SoftBasic.FrameworkVersion">
<summary>
设置或获取系统框架的版本号
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftBasic.DeepClone(System.Object)">
<summary>
使用序列化反序列化深度克隆一个对象
</summary>
<param name="oringinal"></param>
<returns></returns>
<exception cref="T:System.NullReferenceException"></exception>
</member>
<member name="T:HslCommunication.BasicFramework.SoftMail">
<summary>
软件的邮箱类用于发送邮箱数据连续发送10次失败则禁止发送
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SoftMail.SoftMailSendFailedCount">
<summary>
系统连续发送失败的次数,为了不影响系统,连续三次失败就禁止发送
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.SoftMail.MailSystem163">
<summary>
系统提供一个默认的163邮箱发送账号只要更改接收地址即可发送服务可能会被拦截
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.SoftMail.MailSystemQQ">
<summary>
系统提供一个默认的QQ邮箱发送账号只要更改接收地址即可发送服务发送成功概率比较高
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftMail.#ctor(System.Action{System.Net.Mail.SmtpClient},System.String,System.String)">
<summary>
实例化一个邮箱发送类,需要指定初始化信息
</summary>
<param name="mailIni">初始化的方法</param>
<param name="addr_From">发送地址,应该和账户匹配</param>
<param name="addr_to">邮件接收地址</param>
</member>
<member name="P:HslCommunication.BasicFramework.SoftMail.smtpClient">
<summary>
系统的邮件发送客户端
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SoftMail.MailFromAddress">
<summary>
发送邮件的地址
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SoftMail.MailSendAddress">
<summary>
邮件发送的地址
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftMail.SendMail(System.Exception)">
<summary>
发生BUG至邮件地址需要提前指定发送地址否则失败
</summary>
<param name="ex">异常的BUG同样试用兼容类型</param>
<returns>是否发送成功,内容不正确会被视为垃圾邮件</returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftMail.SendMail(System.String,System.String)">
<summary>
发送邮件至地址,需要提前指定发送地址,否则失败
</summary>
<param name="subject">邮件主题</param>
<param name="body">邮件内容</param>
<returns>是否发送成功,内容不正确会被视为垃圾邮件</returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftMail.SendMail(System.Exception,System.String)">
<summary>
发生BUG至邮件地址需要提前指定发送地址否则失败
</summary>
<param name="ex">异常的BUG同样试用兼容类型</param>
<param name="addtion">额外信息</param>
<returns>是否发送成功,内容不正确会被视为垃圾邮件</returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftMail.SendMail(System.String,System.String,System.String)">
<summary>
发送邮件的方法默认发送别名优先级是否HTML
</summary>
<param name="addr_to">接收地址</param>
<param name="subject">邮件主题</param>
<param name="body">邮件内容</param>
<returns>是否发送成功,内容不正确会被视为垃圾邮件</returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftMail.SendMail(System.String,System.String,System.String[],System.String,System.String,System.Net.Mail.MailPriority,System.Boolean)">
<summary>
发送邮件的方法,需要提供完整的参数信息
</summary>
<param name="addr_from">发送地址</param>
<param name="name">发送别名</param>
<param name="addr_to">接收地址</param>
<param name="subject">邮件主题</param>
<param name="body">邮件内容</param>
<param name="priority">优先级</param>
<param name="isHtml">邮件内容是否是HTML语言</param>
<returns>发生是否成功,内容不正确会被视为垃圾邮件</returns>
</member>
<member name="T:HslCommunication.BasicFramework.SoftMsgQueue`1">
<summary>
一个简单通用的消息队列
</summary>
<typeparam name="T">类型</typeparam>
</member>
<member name="F:HslCommunication.BasicFramework.SoftMsgQueue`1.all_items">
<summary>
所有临时存储的数据
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SoftMsgQueue`1.MaxCache">
<summary>
临时消息存储的最大条数必须大于10
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SoftMsgQueue`1.CurrentItem">
<summary>
获取最新添加进去的数据
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.SoftMsgQueue`1.lock_queue">
<summary>
将集合进行锁定
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftMsgQueue`1.AddNewItem(`0)">
<summary>
新增一条数据
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftMsgQueue`1.ToSaveString">
<summary>
获取存储字符串
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftMsgQueue`1.LoadByString(System.String)">
<summary>
获取加载字符串
</summary>
<param name="content"></param>
</member>
<member name="T:HslCommunication.BasicFramework.MessageBoard">
<summary>
系统的消息类,用来发送消息,和确认消息的
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.MessageBoard.NameSend">
<summary>
发送方名称
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.MessageBoard.NameReceive">
<summary>
接收方名称
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.MessageBoard.SendTime">
<summary>
发送时间
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.MessageBoard.Content">
<summary>
发送的消息内容
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.MessageBoard.HasViewed">
<summary>
消息是否已经被查看
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.SoftNumericalOrder">
<summary>
一个用于自动流水号生成的类,必须指定保存的文件,实时保存来确认安全
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftNumericalOrder.#ctor(System.String,System.String,System.Int32,System.String)">
<summary>
实例化一个流水号生成的对象
</summary>
<param name="textHead">流水号的头文本</param>
<param name="timeFormate">流水号带的时间信息</param>
<param name="numberLength">流水号数字的标准长度不够补0</param>
<param name="fileSavePath">流水号存储的文本位置</param>
</member>
<member name="F:HslCommunication.BasicFramework.SoftNumericalOrder.CurrentIndex">
<summary>
当前的生成序列号
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.SoftNumericalOrder.TextHead">
<summary>
流水号的文本头
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.SoftNumericalOrder.TimeFormate">
<summary>
时间格式默认年月日
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.SoftNumericalOrder.NumberLength">
<summary>
流水号数字应该显示的长度
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftNumericalOrder.ToSaveString">
<summary>
获取流水号的值
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftNumericalOrder.LoadByString(System.String)">
<summary>
加载流水号
</summary>
<param name="content"></param>
</member>
<member name="M:HslCommunication.BasicFramework.SoftNumericalOrder.ClearNumericalOrder">
<summary>
清除流水号计数,进行重新计数
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftNumericalOrder.GetNumericalOrder">
<summary>
获取流水号数据
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftNumericalOrder.GetNumericalOrder(System.String)">
<summary>
获取流水号数据
</summary>
<param name="textHead">指定一个新的文本头</param>
<returns></returns>
</member>
<member name="P:HslCommunication.BasicFramework.SoftNumericalOrder.AsyncCoordinator">
<summary>
高性能存储块
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.GraphDirection">
<summary>
图形的方向
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.GraphDirection.Upward">
<summary>
向上
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.GraphDirection.Downward">
<summary>
向下
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.GraphDirection.Ledtward">
<summary>
向左
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.GraphDirection.Rightward">
<summary>
向右
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.Paintdata">
<summary>
包含整型和字符串描述的数据类型
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.Paintdata.Count">
<summary>
数量
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.Paintdata.Description">
<summary>
描述
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.GraphicRender">
<summary>
图形的呈现方式
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.GraphicRender.Histogram">
<summary>
直方图
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.GraphicRender.Piechart">
<summary>
饼图
</summary>
</member>
<member name="F:HslCommunication.BasicFramework.GraphicRender.Linegraph">
<summary>
折线图
</summary>
</member>
<member name="T:HslCommunication.BasicFramework.SoftPainting">
<summary>
静态类,包含了几个常用的画图方法,获取字符串,绘制小三角等
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftPainting.GetGraphicFromArray(System.Int32[],System.Int32,System.Int32,System.Int32,System.Drawing.Color)">
<summary>
获取一个直方图
</summary>
<param name="array">数据数组</param>
<param name="width">宽度</param>
<param name="height">高度</param>
<param name="degree">刻度划分等级</param>
<param name="lineColor">线条颜色</param>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftPainting.ComputePaintLocationY(System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
计算绘图时的相对偏移值
</summary>
<param name="max">0-100分的最大值就是指准备绘制的最大值</param>
<param name="min">0-100分的最小值就是指准备绘制的最小值</param>
<param name="height">实际绘图区域的高度</param>
<param name="value">需要绘制数据的当前值</param>
<returns>相对于0的位置还需要增加上面的偏值</returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftPainting.PaintCoordinateDivide(System.Drawing.Graphics,System.Drawing.Pen,System.Drawing.Pen,System.Drawing.Font,System.Drawing.Brush,System.Drawing.StringFormat,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
绘制坐标系中的刻度线
</summary>
<param name="g"></param>
<param name="penLine"></param>
<param name="penDash"></param>
<param name="font"></param>
<param name="brush"></param>
<param name="sf"></param>
<param name="degree"></param>
<param name="max"></param>
<param name="min"></param>
<param name="width"></param>
<param name="height"></param>
<param name="left"></param>
<param name="right"></param>
<param name="up"></param>
<param name="down"></param>
</member>
<member name="M:HslCommunication.BasicFramework.SoftPainting.PaintTriangle(System.Drawing.Graphics,System.Drawing.Brush,System.Drawing.Point,System.Int32,HslCommunication.BasicFramework.GraphDirection)">
<summary>
根据指定的方向绘制一个箭头
</summary>
<param name="g"></param>
<param name="brush"></param>
<param name="point"></param>
<param name="size"></param>
<param name="direction"></param>
</member>
<member name="M:HslCommunication.BasicFramework.SoftPainting.GetGraphicFromArray(HslCommunication.BasicFramework.Paintdata[],System.Int32,System.Int32,HslCommunication.BasicFramework.GraphicRender)">
<summary>
根据数据生成一个可视化的图形
</summary>
<param name="array">数据集合</param>
<param name="width">需要绘制图形的宽度</param>
<param name="height">需要绘制图形的高度</param>
<param name="graphic">指定绘制成什么样子的图形</param>
<returns>返回一个bitmap对象</returns>
</member>
<member name="T:HslCommunication.BasicFramework.SoftSecurity">
<summary>
字符串加密解密相关的自定义类
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftSecurity.MD5Encrypt(System.String)">
<summary>
加密数据,采用对称加密的方式
</summary>
<param name="pToEncrypt">待加密的数据</param>
<returns>加密后的数据</returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftSecurity.MD5Encrypt(System.String,System.String)">
<summary>
加密数据,采用对称加密的方式
</summary>
<param name="pToEncrypt">待加密的数据</param>
<param name="Password">密钥长度为8英文或数字</param>
<returns>加密后的数据</returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftSecurity.MD5Decrypt(System.String)">
<summary>
解密过程,使用的是对称的加密
</summary>
<param name="pToDecrypt">等待解密的字符</param>
<returns>返回原密码,如果解密失败,返回‘解密失败’</returns>
</member>
<member name="M:HslCommunication.BasicFramework.SoftSecurity.MD5Decrypt(System.String,System.String)">
<summary>
解密过程,使用的是对称的加密
</summary>
<param name="pToDecrypt">等待解密的字符</param>
<param name="password">密钥长度为8英文或数字</param>
<returns>返回原密码,如果解密失败,返回‘解密失败’</returns>
</member>
<member name="T:HslCommunication.BasicFramework.SoftSqlOperate">
<summary>
数据库操作的相关类,包含了常用的方法,避免大量的重复代码
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SoftSqlOperate.ExecuteSql(System.String,System.String)">
<summary>
普通的执行SQL语句并返回影响行数该方法应该放到try-catch代码块中
</summary>
<param name="conStr">数据库的连接字符串</param>
<param name="cmdStr">sql语句适合插入更新删除</param>
<returns>返回受影响的行数</returns>
<exception cref="T:System.Data.SqlClient.SqlException"></exception>
</member>
<member name="M:HslCommunication.BasicFramework.SoftSqlOperate.ExecuteSql(System.Data.SqlClient.SqlConnection,System.String)">
<summary>
普通的执行SQL语句并返回影响行数该方法应该放到try-catch代码块中
</summary>
<param name="conn">数据库的连接对象</param>
<param name="cmdStr">sql语句适合插入更新删除</param>
<returns>返回受影响的行数</returns>
<exception cref="T:System.Data.SqlClient.SqlException"></exception>
</member>
<member name="M:HslCommunication.BasicFramework.SoftSqlOperate.ExecuteSelectTable(System.String,System.String)">
<summary>
选择数据表的执行SQL语句并返回最终数据表该方法应该放到try-catch代码块中
</summary>
<param name="conStr">数据库的连接字符串</param>
<param name="cmdStr">sql语句选择数据表的语句</param>
<returns>结果数据表</returns>
<exception cref="T:System.Data.SqlClient.SqlException"></exception>
<exception cref="T:System.InvalidOperationException"></exception>
</member>
<member name="M:HslCommunication.BasicFramework.SoftSqlOperate.ExecuteSelectTable(System.Data.SqlClient.SqlConnection,System.String)">
<summary>
选择数据表的执行SQL语句并返回最终数据表该方法应该放到try-catch代码块中
</summary>
<param name="conn">数据库连接对象</param>
<param name="cmdStr">sql语句选择数据表的语句</param>
<returns>结果数据表</returns>
<exception cref="T:System.Data.SqlClient.SqlException"></exception>
</member>
<member name="M:HslCommunication.BasicFramework.SoftSqlOperate.ExecuteSelectEnumerable``1(System.String,System.String)">
<summary>
选择指定类型数据集合执行SQL语句并返回指定类型的数据集合该方法应该放到try-catch代码块中
</summary>
<param name="conStr">数据库的连接字符串</param>
<param name="cmdStr">sql语句选择数据表的语句</param>
<returns>结果数据集合</returns>
<exception cref="T:System.Data.SqlClient.SqlException"></exception>
<exception cref="T:System.InvalidOperationException"></exception>
</member>
<member name="M:HslCommunication.BasicFramework.SoftSqlOperate.ExecuteSelectEnumerable``1(System.Data.SqlClient.SqlConnection,System.String)">
<summary>
选择指定类型数据集合执行SQL语句并返回指定类型的数据集合该方法应该放到try-catch代码块中
</summary>
<param name="conn">数据库的连接对象</param>
<param name="cmdStr">sql语句选择数据表的语句</param>
<returns>结果数据集合</returns>
<exception cref="T:System.Data.SqlClient.SqlException"></exception>
<exception cref="T:System.InvalidOperationException"></exception>
</member>
<member name="M:HslCommunication.BasicFramework.SoftSqlOperate.ExecuteSelectObject``1(System.String,System.String)">
<summary>
更新指定类型数据执行SQL语句并返回指定类型的数据集合该方法应该放到try-catch代码块中
</summary>
<param name="conStr">数据库的连接字符串</param>
<param name="cmdStr">sql语句选择数据表的语句</param>
<returns>结果数据</returns>
<exception cref="T:System.Data.SqlClient.SqlException"></exception>
<exception cref="T:System.InvalidOperationException"></exception>
</member>
<member name="M:HslCommunication.BasicFramework.SoftSqlOperate.ExecuteSelectObject``1(System.Data.SqlClient.SqlConnection,System.String)">
<summary>
更新指定类型数据执行SQL语句并返回指定类型的数据集合该方法应该放到try-catch代码块中
</summary>
<param name="conn">数据库的连接对象</param>
<param name="cmdStr">sql语句选择数据表的语句</param>
<returns>结果数据</returns>
<exception cref="T:System.Data.SqlClient.SqlException"></exception>
<exception cref="T:System.InvalidOperationException"></exception>
</member>
<member name="T:HslCommunication.BasicFramework.ISqlDataType">
<summary>
数据库对应类的读取接口
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.ISqlDataType.LoadBySqlDataReader(System.Data.SqlClient.SqlDataReader)">
<summary>
根据sdr对象初始化数据的方法
</summary>
<param name="sdr"></param>
</member>
<member name="T:HslCommunication.BasicFramework.SystemVersion">
<summary>
系统版本类,由三部分组成,包含了一个大版本,小版本,修订版,还有一个开发者维护的内部版
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SystemVersion.#ctor(System.String)">
<summary>
根据格式化字符串的版本号初始化
</summary>
<param name="VersionString">格式化的字符串例如1.0.0或1.0.0.0503</param>
</member>
<member name="M:HslCommunication.BasicFramework.SystemVersion.#ctor(System.Int32,System.Int32,System.Int32)">
<summary>
根据指定的数字实例化一个对象
</summary>
<param name="main">主版本</param>
<param name="sec">次版本</param>
<param name="edit">修订版</param>
</member>
<member name="M:HslCommunication.BasicFramework.SystemVersion.#ctor(System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
根据指定的数字实例化一个对象
</summary>
<param name="main">主版本</param>
<param name="sec">次版本</param>
<param name="edit">修订版</param>
<param name="inner">内部版本号</param>
</member>
<member name="P:HslCommunication.BasicFramework.SystemVersion.MainVersion">
<summary>
主版本
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SystemVersion.SecondaryVersion">
<summary>
次版本
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SystemVersion.EditVersion">
<summary>
修订版
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.SystemVersion.InnerVersion">
<summary>
内部版本号,或者是版本号表示为年月份+内部版本的表示方式
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.SystemVersion.ToString(System.String)">
<summary>
根据格式化为支持返回的不同信息的版本号
C返回1.0.0.0
N返回1.0.0
S返回1.0
</summary>
<param name="format">格式化信息</param>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SystemVersion.ToString">
<summary>
获取版本号的字符串形式如果内部版本号为0则显示时不携带
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SystemVersion.op_Equality(HslCommunication.BasicFramework.SystemVersion,HslCommunication.BasicFramework.SystemVersion)">
<summary>
判断是否相等
</summary>
<param name="SV1">第一个版本</param>
<param name="SV2">第二个版本</param>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SystemVersion.op_Inequality(HslCommunication.BasicFramework.SystemVersion,HslCommunication.BasicFramework.SystemVersion)">
<summary>
判断是否不相等
</summary>
<param name="SV1">第一个版本号</param>
<param name="SV2">第二个版本号</param>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SystemVersion.op_GreaterThan(HslCommunication.BasicFramework.SystemVersion,HslCommunication.BasicFramework.SystemVersion)">
<summary>
判断一个版本是否大于另一个版本
</summary>
<param name="SV1">第一个版本</param>
<param name="SV2">第二个版本</param>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SystemVersion.op_LessThan(HslCommunication.BasicFramework.SystemVersion,HslCommunication.BasicFramework.SystemVersion)">
<summary>
判断第一个版本是否小于第二个版本
</summary>
<param name="SV1"></param>
<param name="SV2"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SystemVersion.Equals(System.Object)">
<summary>
判断两个实例是否相等
</summary>
<param name="obj"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.BasicFramework.SystemVersion.GetHashCode">
<summary>
获取哈希值
</summary>
<returns></returns>
</member>
<member name="T:HslCommunication.BasicFramework.VersionInfo">
<summary>
版本信息类,用于展示版本发布信息
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.VersionInfo.ReleaseDate">
<summary>
版本的发行日期
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.VersionInfo.UpdateDetails">
<summary>
版本的更新细节
</summary>
</member>
<member name="P:HslCommunication.BasicFramework.VersionInfo.VersionNum">
<summary>
版本号
</summary>
</member>
<member name="M:HslCommunication.BasicFramework.VersionInfo.ToString">
<summary>
获取版本号
</summary>
<returns></returns>
</member>
<member name="T:HslCommunication.NetHandle">
<summary>
用于网络传递的信息头使用上等同于int
</summary>
</member>
<member name="M:HslCommunication.NetHandle.op_Implicit(System.Int32)~HslCommunication.NetHandle">
<summary>
赋值操作可以直接赋值int数据
</summary>
<param name="value"></param>
</member>
<member name="M:HslCommunication.NetHandle.op_Implicit(HslCommunication.NetHandle)~System.Int32">
<summary>
也可以赋值给int数据
</summary>
<param name="netHandle"></param>
</member>
<member name="M:HslCommunication.NetHandle.op_Equality(HslCommunication.NetHandle,HslCommunication.NetHandle)">
<summary>
判断是否相等
</summary>
<param name="netHandle1">第一个数</param>
<param name="netHandle2">第二个数</param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetHandle.op_Inequality(HslCommunication.NetHandle,HslCommunication.NetHandle)">
<summary>
判断是否不相等
</summary>
<param name="netHandle1"></param>
<param name="netHandle2"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetHandle.op_Addition(HslCommunication.NetHandle,HslCommunication.NetHandle)">
<summary>
两个数值相加
</summary>
<param name="netHandle1"></param>
<param name="netHandle2"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetHandle.op_Subtraction(HslCommunication.NetHandle,HslCommunication.NetHandle)">
<summary>
两个数值相减
</summary>
<param name="netHandle1"></param>
<param name="netHandle2"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetHandle.op_LessThan(HslCommunication.NetHandle,HslCommunication.NetHandle)">
<summary>
判断是否小于另一个数值
</summary>
<param name="netHandle1"></param>
<param name="netHandle2"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetHandle.op_GreaterThan(HslCommunication.NetHandle,HslCommunication.NetHandle)">
<summary>
判断是否大于另一个数值
</summary>
<param name="netHandle1"></param>
<param name="netHandle2"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetHandle.#ctor(System.Int32)">
<summary>
初始化一个暗号对象
</summary>
</member>
<member name="M:HslCommunication.NetHandle.#ctor(System.Byte,System.Byte,System.UInt16)">
<summary>
根据三个值来初始化暗号对象
</summary>
<param name="major">主暗号</param>
<param name="minor">次暗号</param>
<param name="identifier">暗号编号</param>
</member>
<member name="F:HslCommunication.NetHandle.m_CodeValue">
<summary>
完整的暗号值
</summary>
</member>
<member name="F:HslCommunication.NetHandle.m_CodeMajor">
<summary>
主暗号分类0-255
</summary>
</member>
<member name="F:HslCommunication.NetHandle.m_CodeMinor">
<summary>
次要的暗号分类0-255
</summary>
</member>
<member name="F:HslCommunication.NetHandle.m_CodeIdentifier">
<summary>
暗号的编号分类0-65535
</summary>
</member>
<member name="P:HslCommunication.NetHandle.CodeValue">
<summary>
完整的暗号值
</summary>
</member>
<member name="P:HslCommunication.NetHandle.CodeMajor">
<summary>
主暗号分类0-255
</summary>
</member>
<member name="P:HslCommunication.NetHandle.CodeMinor">
<summary>
次要的暗号分类0-255
</summary>
</member>
<member name="P:HslCommunication.NetHandle.CodeIdentifier">
<summary>
暗号的编号分类0-65535
</summary>
</member>
<member name="M:HslCommunication.NetHandle.ToString">
<summary>
获取完整的暗号数据
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.NetHandle.Equals(System.Object)">
<summary>
判断两个实例是否相同
</summary>
<param name="obj"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetHandle.GetHashCode">
<summary>
获取哈希值
</summary>
<returns></returns>
</member>
<member name="T:HslCommunication.HslCommunicationCode">
<summary>
用于本程序集访问通信的暗号说明
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.HeadByteLength">
<summary>
规定所有的网络传输指令头都为32字节
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_Check_Secends">
<summary>
用于心跳程序的暗号信息
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_Client_Quit">
<summary>
客户端退出消息
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_Client_Refuse_Login">
<summary>
因为客户端达到上限而拒绝登录
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_Client_Allow_Login">
<summary>
允许客户端登录到服务器
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_User_String">
<summary>
说明发送的只是文本信息
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_User_Bytes">
<summary>
发送的数据就是普通的字节数组
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_User_Bitmap">
<summary>
发送的数据就是普通的图片数据
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_File_Download">
<summary>
请求文件下载的暗号
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_File_Upload">
<summary>
请求文件上传的暗号
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_File_Delete">
<summary>
请求删除文件的暗号
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_File_Check_Right">
<summary>
文件校验成功
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_File_Check_Error">
<summary>
文件校验失败
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_File_Save_Error">
<summary>
文件保存失败
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_File_Directory_Files">
<summary>
请求文件列表的暗号
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_File_Directories">
<summary>
请求子文件的列表暗号
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_NoZipped">
<summary>
不压缩数据字节
</summary>
</member>
<member name="F:HslCommunication.HslCommunicationCode.Hsl_Protocol_Zipped">
<summary>
压缩数据字节
</summary>
</member>
<member name="T:HslCommunication.Controls.UserButton">
<summary>
一个自定义的按钮控件
</summary>
</member>
<member name="M:HslCommunication.Controls.UserButton.#ctor">
<summary>
实例化一个按钮对象
</summary>
</member>
<member name="P:HslCommunication.Controls.UserButton.UIText">
<summary>
设置或获取显示的文本
</summary>
</member>
<member name="P:HslCommunication.Controls.UserButton.TextColor">
<summary>
设置或获取显示文本的颜色
</summary>
</member>
<member name="P:HslCommunication.Controls.UserButton.CornerRadius">
<summary>
设置按钮的圆角
</summary>
</member>
<member name="P:HslCommunication.Controls.UserButton.Selected">
<summary>
用来设置按钮的选中状态
</summary>
</member>
<member name="P:HslCommunication.Controls.UserButton.ForeColor">
<summary>
已经弃用
</summary>
</member>
<member name="P:HslCommunication.Controls.UserButton.Text">
<summary>
已经弃用
</summary>
</member>
<member name="P:HslCommunication.Controls.UserButton.OriginalColor">
<summary>
按钮的背景色
</summary>
</member>
<member name="P:HslCommunication.Controls.UserButton.EnableColor">
<summary>
按钮的背景色
</summary>
</member>
<member name="P:HslCommunication.Controls.UserButton.ActiveColor">
<summary>
鼠标挪动时的活动颜色
</summary>
</member>
<member name="P:HslCommunication.Controls.UserButton.BorderVisiable">
<summary>
设置按钮的边框是否可见
</summary>
</member>
<member name="P:HslCommunication.Controls.UserButton.CustomerInformation">
<summary>
存放用户需要保存的一些额外的信息
</summary>
</member>
<member name="M:HslCommunication.Controls.UserButton.PerformClick">
<summary>
触发一次点击的事件
</summary>
</member>
<member name="M:HslCommunication.Controls.UserButton.OnPaint(System.Windows.Forms.PaintEventArgs)">
<summary>
重绘数据区
</summary>
<param name="e"></param>
</member>
<member name="F:HslCommunication.Controls.UserButton.components">
<summary>
必需的设计器变量。
</summary>
</member>
<member name="M:HslCommunication.Controls.UserButton.Dispose(System.Boolean)">
<summary>
清理所有正在使用的资源。
</summary>
<param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
</member>
<member name="M:HslCommunication.Controls.UserButton.InitializeComponent">
<summary>
设计器支持所需的方法 - 不要修改
使用代码编辑器修改此方法的内容。
</summary>
</member>
<member name="T:HslCommunication.Controls.UserClock">
<summary>
一个时钟控件
</summary>
</member>
<member name="M:HslCommunication.Controls.UserClock.#ctor">
<summary>
实例化一个时钟控件
</summary>
</member>
<member name="P:HslCommunication.Controls.UserClock.当前时间">
<summary>
获取时钟的当前时间
</summary>
</member>
<member name="P:HslCommunication.Controls.UserClock.时钟指针颜色">
<summary>
获取或设置时钟指针的颜色
</summary>
</member>
<member name="P:HslCommunication.Controls.UserClock.分钟指针颜色">
<summary>
获取或设置时钟分钟指针颜色
</summary>
</member>
<member name="P:HslCommunication.Controls.UserClock.秒钟指针颜色">
<summary>
获取或设置秒钟指针颜色
</summary>
</member>
<member name="P:HslCommunication.Controls.UserClock.显示文本">
<summary>
获取或设置时钟的个性化文本
</summary>
</member>
<member name="P:HslCommunication.Controls.UserClock.显示文本字体">
<summary>
字体
</summary>
</member>
<member name="M:HslCommunication.Controls.UserClock.OnPaint(System.Windows.Forms.PaintEventArgs)">
<summary>
重绘控件显示
</summary>
<param name="e"></param>
</member>
<member name="F:HslCommunication.Controls.UserClock.components">
<summary>
必需的设计器变量。
</summary>
</member>
<member name="M:HslCommunication.Controls.UserClock.Dispose(System.Boolean)">
<summary>
清理所有正在使用的资源。
</summary>
<param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
</member>
<member name="M:HslCommunication.Controls.UserClock.InitializeComponent">
<summary>
设计器支持所需的方法 - 不要
使用代码编辑器修改此方法的内容。
</summary>
</member>
<member name="T:HslCommunication.CoordinationStatus">
<summary>
线程的协调逻辑状态
</summary>
</member>
<member name="F:HslCommunication.CoordinationStatus.AllDone">
<summary>
所有项完成
</summary>
</member>
<member name="F:HslCommunication.CoordinationStatus.Timeout">
<summary>
超时
</summary>
</member>
<member name="F:HslCommunication.CoordinationStatus.Cancel">
<summary>
任务取消
</summary>
</member>
<member name="T:HslCommunication.AsyncCoordinator">
<summary>
一个线程协调逻辑类详细参考书籍《CLR Via C#》page:681
这个类可惜没有报告进度的功能
</summary>
</member>
<member name="M:HslCommunication.AsyncCoordinator.AboutToBegin(System.Int32)">
<summary>
每次的操作任务开始前必须调用该方法
</summary>
<param name="opsToAdd"></param>
</member>
<member name="M:HslCommunication.AsyncCoordinator.JustEnded">
<summary>
在一次任务处理好操作之后,必须调用该方法
</summary>
</member>
<member name="M:HslCommunication.AsyncCoordinator.AllBegun(System.Action{HslCommunication.CoordinationStatus},System.Int32)">
<summary>
该方法必须在发起所有的操作之后调用
</summary>
<param name="callback">回调方法</param>
<param name="timeout">超时时间</param>
</member>
<member name="M:HslCommunication.AsyncCoordinator.TimeExpired(System.Object)">
<summary>
超时的方法
</summary>
<param name="o"></param>
</member>
<member name="M:HslCommunication.AsyncCoordinator.Cancel">
<summary>
取消任务的执行
</summary>
</member>
<member name="M:HslCommunication.AsyncCoordinator.ReportStatus(HslCommunication.CoordinationStatus)">
<summary>
生成一次报告
</summary>
<param name="status">报告的状态</param>
</member>
<member name="M:HslCommunication.AsyncCoordinator.Maxinum(System.Int32@,System.Func{System.Int32,System.Int32})">
<summary>
乐观的并发方法模型具体参照《CLR Via C#》page:686
</summary>
<param name="target">唯一的目标数据</param>
<param name="change">修改数据的算法</param>
<returns></returns>
</member>
<member name="T:HslCommunication.HslAsyncCoordinator">
<summary>
一个用于高性能,乐观并发模型控制操作的类,允许一个方法(隔离方法)的安全单次执行
</summary>
</member>
<member name="M:HslCommunication.HslAsyncCoordinator.#ctor(System.Action)">
<summary>
实例化一个对象,需要传入隔离执行的方法
</summary>
<param name="operater">隔离执行的方法</param>
</member>
<member name="F:HslCommunication.HslAsyncCoordinator.OperaterStatus">
<summary>
操作状态0是未操作1是操作中
</summary>
</member>
<member name="F:HslCommunication.HslAsyncCoordinator.Target">
<summary>
需要操作的次数
</summary>
</member>
<member name="M:HslCommunication.HslAsyncCoordinator.StartOperaterInfomation">
<summary>
启动线程池执行隔离方法
</summary>
</member>
<member name="T:HslCommunication.HslReadWriteLock">
<summary>
一个高性能的读写锁,支持写锁定,读灵活,读时写锁定,写时读锁定
</summary>
</member>
<member name="M:HslCommunication.HslReadWriteLock.ToString">
<summary>
返回本对象的描述字符串
</summary>
<returns>对象的描述字符串</returns>
</member>
<member name="M:HslCommunication.HslReadWriteLock.#ctor">
<summary>
实例化一个读写锁的对象
</summary>
</member>
<member name="M:HslCommunication.HslReadWriteLock.Dispose">
<summary>
释放资源
</summary>
</member>
<member name="M:HslCommunication.HslReadWriteLock.Enter(System.Boolean)">
<summary>
根据读写情况请求锁
</summary>
<param name="exclusive">True为写请求False为读请求</param>
</member>
<member name="M:HslCommunication.HslReadWriteLock.Leave">
<summary>
释放锁,将根据锁状态自动区分读写锁
</summary>
</member>
<member name="T:HslCommunication.SimpleHybirdLock">
<summary>
一个简单的混合线程同步锁,采用了基元用户加基元内核同步构造实现
</summary>
</member>
<member name="M:HslCommunication.SimpleHybirdLock.Dispose">
<summary>
释放资源
</summary>
</member>
<member name="F:HslCommunication.SimpleHybirdLock.m_waiters">
<summary>
基元用户模式构造同步锁
</summary>
</member>
<member name="F:HslCommunication.SimpleHybirdLock.m_waiterLock">
<summary>
基元内核模式构造同步锁
</summary>
</member>
<member name="M:HslCommunication.SimpleHybirdLock.Enter">
<summary>
获取锁
</summary>
</member>
<member name="M:HslCommunication.SimpleHybirdLock.Leave">
<summary>
离开锁
</summary>
</member>
<member name="T:HslCommunication.SoftMultiTask`1">
<summary>
一个用于多线程并发处理数据的模型类,适用于处理数据量非常庞大的情况
</summary>
<typeparam name="T">等待处理的数据类型</typeparam>
</member>
<member name="M:HslCommunication.SoftMultiTask`1.#ctor(`0[],System.Func{`0,System.Boolean},System.Int32)">
<summary>
实例化一个数据处理对象
</summary>
<param name="dataList">数据处理列表</param>
<param name="operater">数据操作方法,应该是相对耗时的任务</param>
<param name="threadCount">需要使用的线程数</param>
</member>
<member name="F:HslCommunication.SoftMultiTask`1.m_opCount">
<summary>
操作总数,判定操作是否完成
</summary>
</member>
<member name="F:HslCommunication.SoftMultiTask`1.m_opThreadCount">
<summary>
判断是否所有的线程是否处理完成
</summary>
</member>
<member name="F:HslCommunication.SoftMultiTask`1.m_threadCount">
<summary>
准备启动的处理数据的线程数量
</summary>
</member>
<member name="F:HslCommunication.SoftMultiTask`1.m_runStatus">
<summary>
指示多线程处理是否在运行中,防止冗余调用
</summary>
</member>
<member name="F:HslCommunication.SoftMultiTask`1.m_dataList">
<summary>
列表数据
</summary>
</member>
<member name="F:HslCommunication.SoftMultiTask`1.m_operater">
<summary>
需要操作的方法
</summary>
</member>
<member name="T:HslCommunication.SoftMultiTask`1.MultiInfo">
<summary>
一个双参数委托
</summary>
<param name="item"></param>
<param name="ex"></param>
</member>
<member name="T:HslCommunication.SoftMultiTask`1.MultiInfoTwo">
<summary>
用于报告进度的委托当finish等于count时任务完成
</summary>
<param name="finish">已完成操作数量</param>
<param name="count">总数量</param>
<param name="success">成功数量</param>
<param name="failed">失败数量</param>
</member>
<member name="E:HslCommunication.SoftMultiTask`1.OnExceptionOccur">
<summary>
异常发生时事件
</summary>
</member>
<member name="E:HslCommunication.SoftMultiTask`1.OnReportProgress">
<summary>
报告处理进度时发生
</summary>
</member>
<member name="F:HslCommunication.SoftMultiTask`1.m_finishCount">
<summary>
已处理完成数量,无论是否异常
</summary>
</member>
<member name="F:HslCommunication.SoftMultiTask`1.m_successCount">
<summary>
处理完成并实现操作数量
</summary>
</member>
<member name="F:HslCommunication.SoftMultiTask`1.m_failedCount">
<summary>
处理过程中异常数量
</summary>
</member>
<member name="F:HslCommunication.SoftMultiTask`1.HybirdLock">
<summary>
用于触发事件的混合线程锁
</summary>
</member>
<member name="F:HslCommunication.SoftMultiTask`1.m_isRunningStop">
<summary>
指示处理状态是否为暂停状态
</summary>
</member>
<member name="F:HslCommunication.SoftMultiTask`1.m_isQuit">
<summary>
指示系统是否需要强制退出
</summary>
</member>
<member name="F:HslCommunication.SoftMultiTask`1.m_isQuitAfterException">
<summary>
在发生错误的时候是否强制退出后续的操作
</summary>
</member>
<member name="M:HslCommunication.SoftMultiTask`1.StartOperater">
<summary>
启动多线程进行数据处理
</summary>
</member>
<member name="M:HslCommunication.SoftMultiTask`1.StopOperater">
<summary>
暂停当前的操作
</summary>
</member>
<member name="M:HslCommunication.SoftMultiTask`1.ResumeOperater">
<summary>
恢复暂停的操作
</summary>
</member>
<member name="M:HslCommunication.SoftMultiTask`1.EndedOperater">
<summary>
直接手动强制结束操作
</summary>
</member>
<member name="P:HslCommunication.SoftMultiTask`1.IsQuitAfterException">
<summary>
在发生错误的时候是否强制退出后续的操作
</summary>
</member>
<member name="T:HslCommunication.Singleton">
<summary>
一个双检锁的示例,适合一些占内存的静态数据对象,获取的时候才实例化真正的对象
</summary>
</member>
<member name="T:HslCommunication.AdvancedHybirdLock">
<summary>
一个高级的混合线程同步锁,采用了基元用户加基元内核同步构造实现,并包含了自旋和线程所有权
</summary>
</member>
<member name="M:HslCommunication.AdvancedHybirdLock.Dispose">
<summary>
释放资源
</summary>
</member>
<member name="F:HslCommunication.AdvancedHybirdLock.m_waiters">
<summary>
基元用户模式构造同步锁
</summary>
</member>
<member name="F:HslCommunication.AdvancedHybirdLock.m_waiterLock">
<summary>
基元内核模式构造同步锁
</summary>
</member>
<member name="F:HslCommunication.AdvancedHybirdLock.m_spincount">
<summary>
控制自旋的一个字段
</summary>
</member>
<member name="F:HslCommunication.AdvancedHybirdLock.m_owningThreadId">
<summary>
指出哪个线程拥有锁
</summary>
</member>
<member name="F:HslCommunication.AdvancedHybirdLock.m_recursion">
<summary>
指示锁拥有了多少次
</summary>
</member>
<member name="M:HslCommunication.AdvancedHybirdLock.Enter">
<summary>
获取锁
</summary>
</member>
<member name="M:HslCommunication.AdvancedHybirdLock.Leave">
<summary>
离开锁
</summary>
</member>
<member name="T:HslCommunication.Enthernet.FileClientBase">
<summary>
文件传输客户端基类
</summary>
</member>
<member name="P:HslCommunication.Enthernet.FileClientBase.ServerIpEndPoint">
<summary>
服务器端的文件管理引擎终结点
</summary>
</member>
<member name="M:HslCommunication.Enthernet.FileClientBase.DeleteFileBase(System.String,System.String,System.String,System.String)">
<summary>
删除服务器上的文件
</summary>
<param name="fileName">文件的名称</param>
<param name="factory"></param>
<param name="group"></param>
<param name="id"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.FileClientBase.DownloadFileBase(System.String,System.String,System.String,System.String,System.Action{System.Int64,System.Int64},System.String)">
<summary>
基础下载文件信息
</summary>
<param name="factory"></param>
<param name="group"></param>
<param name="id"></param>
<param name="fileName">服务器的文件名称</param>
<param name="processReport">下载的进度报告</param>
<param name="fileSaveName">本地保存的文件名称,包含完整路径名</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.FileClientBase.UploadFileBase(System.String,System.String,System.String,System.String,System.String,System.String,System.String,System.Action{System.Int64,System.Int64})">
<summary>
上传文件给服务器
</summary>
<param name="fileName">本地完整路径的文件名</param>
<param name="serverName">在服务器保存的文件名,不包含驱动器路径</param>
<param name="factory"></param>
<param name="group"></param>
<param name="id"></param>
<param name="fileTag">文件的描述</param>
<param name="fileUpload">文件的上传人</param>
<param name="processReport">汇报进度</param>
<returns></returns>
</member>
<member name="T:HslCommunication.Enthernet.IntegrationFileClient">
<summary>
负责分类文件传输的客户端,用来上传,下载文件信息
</summary>
</member>
<member name="M:HslCommunication.Enthernet.IntegrationFileClient.DeleteFile(System.String,System.String,System.String,System.String)">
<summary>
删除服务器的文件操作
</summary>
<param name="fileName">文件名称,带后缀</param>
<param name="factory">第一大类</param>
<param name="group">第二大类</param>
<param name="id">第三大类</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.IntegrationFileClient.DownloadFile(System.String,System.String,System.String,System.String,System.Action{System.Int64,System.Int64},System.String)">
<summary>
下载服务器的文件到本地的文件操作
</summary>
<param name="fileName">文件名称,带后缀</param>
<param name="factory">第一大类</param>
<param name="group">第二大类</param>
<param name="id">第三大类</param>
<param name="processReport">下载的进度报告</param>
<param name="fileSaveName">准备本地保存的名称</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.IntegrationFileClient.DownloadFile(System.String,System.String,System.String,System.String,System.Action{System.Int64,System.Int64},System.IO.Stream)">
<summary>
下载服务器的文件到本地的数据流中
</summary>
<param name="fileName">文件名称,带后缀</param>
<param name="factory">第一大类</param>
<param name="group">第二大类</param>
<param name="id">第三大类</param>
<param name="processReport">下载的进度报告</param>
<param name="stream">流数据</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.IntegrationFileClient.UploadFile(System.String,System.String,System.String,System.String,System.String,System.String,System.String,System.Action{System.Int64,System.Int64})">
<summary>
上传本地的文件到服务器操作
</summary>
<param name="fileName">本地的完整路径的文件名称</param>
<param name="serverName">服务器存储的文件名称,带后缀</param>
<param name="factory">第一大类</param>
<param name="group">第二大类</param>
<param name="id">第三大类</param>
<param name="fileTag">文件的额外描述</param>
<param name="fileUpload">文件的上传人</param>
<param name="processReport">上传的进度报告</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.IntegrationFileClient.TranslateFileName(System.String,System.String,System.String,System.String)">
<summary>
根据三种分类信息,还原成在服务器的相对路径,包含文件
</summary>
<param name="fileName">文件名称,包含后缀名</param>
<param name="factory">第一类</param>
<param name="group">第二类</param>
<param name="id">第三类</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.IntegrationFileClient.TranslatePathName(System.String,System.String,System.String)">
<summary>
根据三种分类信息,还原成在服务器的相对路径,仅仅路径
</summary>
<param name="factory">第一类</param>
<param name="group">第二类</param>
<param name="id">第三类</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.IntegrationFileClient.DownloadPathFileNames(HslCommunication.GroupFileItem[]@,System.String,System.String,System.String)">
<summary>
获取指定路径下的所有的文档
</summary>
<param name="fileNames">获取得到的文件合集</param>
<param name="factory">第一大类</param>
<param name="group">第二大类</param>
<param name="id">第三大类</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.IntegrationFileClient.DownloadPathFolders(System.String[]@,System.String,System.String,System.String)">
<summary>
获取指定路径下的所有的文档
</summary>
<param name="folders"></param>
<param name="factory"></param>
<param name="group"></param>
<param name="id"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.IntegrationFileClient.DownloadStringArrays``1(``0[]@,System.Int32,System.String,System.String,System.String)">
<summary>
获取指定路径下的所有的文档
</summary>
<param name="arrays">想要获取的队列</param>
<param name="protocol">指令</param>
<param name="factory">第一大类</param>
<param name="group">第二大类</param>
<param name="id">第三大类</param>
<typeparam name="T">数组的类型</typeparam>
<returns></returns>
</member>
<member name="T:HslCommunication.Enthernet.AdvancedFileServer">
<summary>
文件管理类服务器,负责服务器所有分类文件的管理,仅仅负责本地文件的存储
</summary>
</member>
<member name="M:HslCommunication.Enthernet.AdvancedFileServer.ThreadPoolLogin(System.Object)">
<summary>
处理数据
</summary>
<param name="obj"></param>
</member>
<member name="M:HslCommunication.Enthernet.AdvancedFileServer.StartInitialization">
<summary>
初始化数据
</summary>
</member>
<member name="M:HslCommunication.Enthernet.AdvancedFileServer.CheckFolderAndCreate">
<summary>
检查文件夹
</summary>
</member>
<member name="M:HslCommunication.Enthernet.AdvancedFileServer.ReceiveFileFromSocketAndMoveFile(System.Net.Sockets.Socket,System.String,System.String,System.String@,System.Int64@,System.String@,System.String@,HslCommunication.OperateResult)">
<summary>
从网络套接字接收文件并移动到目标的文件夹中,如果结果异常,则结束通讯
</summary>
<param name="socket"></param>
<param name="savename"></param>
<param name="fileNameNew"></param>
<param name="filename"></param>
<param name="size"></param>
<param name="filetag"></param>
<param name="fileupload"></param>
<param name="result"></param>
<returns></returns>
</member>
<member name="P:HslCommunication.Enthernet.AdvancedFileServer.FilesDirectoryPathTemp">
<summary>
用于接收上传文件时的临时文件夹,临时文件使用结束后会被删除
</summary>
</member>
<member name="T:HslCommunication.Enthernet.UltimateFileServer">
<summary>
终极文件管理服务器,实现所有的文件分类管理,读写分离,不支持直接访问文件名
</summary>
</member>
<member name="F:HslCommunication.Enthernet.UltimateFileServer.m_dictionary_group_marks">
<summary>
所有文件组操作的词典锁
</summary>
</member>
<member name="F:HslCommunication.Enthernet.UltimateFileServer.hybirdLock">
<summary>
词典的锁
</summary>
</member>
<member name="M:HslCommunication.Enthernet.UltimateFileServer.GetGroupFromFilePath(System.String)">
<summary>
获取当前目录的读写锁,如果没有会自动创建
</summary>
<param name="filePath">相对路径名</param>
<returns>读写锁</returns>
</member>
<member name="M:HslCommunication.Enthernet.UltimateFileServer.ReceiveFileFromSocketAndUpdateGroup(System.Net.Sockets.Socket,System.String,HslCommunication.OperateResult)">
<summary>
从套接字接收文件并保存,更新文件列表
</summary>
<param name="socket">套接字</param>
<param name="savename">保存的文件名</param>
<param name="result"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.UltimateFileServer.TransformFactFileName(System.String,System.String,System.String,System.String)">
<summary>
根据文件的显示名称转化为真实存储的名称
</summary>
<param name="factory">第一大类</param>
<param name="group">第二大类</param>
<param name="id">第三大类</param>
<param name="fileName">文件显示名称</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.UltimateFileServer.ThreadPoolLogin(System.Object)">
<summary>
处理数据
</summary>
<param name="obj"></param>
</member>
<member name="T:HslCommunication.Enthernet.NetComplexServer">
<summary>
基于TCP的服务器引擎端核心类
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexServer.#ctor">
<summary>
实例化一个网络服务器类对象
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetComplexServer.ConnectMax">
<summary>
所支持的同时在线客户端的最大数量商用限制1000个最小10个
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetComplexServer.FormatClientOnline">
<summary>
客户端在线信息显示的格式化文本,如果自定义,必须#开头,
示例:"#IP:{0} Name:{1}"
</summary>
</member>
<member name="F:HslCommunication.Enthernet.NetComplexServer.m_AllClients">
<summary>
客户端在线信息缓存
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetComplexServer.AsyncCoordinator">
<summary>
一个计算上线下线的高性能缓存对象
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetComplexServer.IsSaveLogClientLineChange">
<summary>
计算所有客户端在线的信息
</summary>
<summary>
获取或设置服务器是否记录客户端上下线信息
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetComplexServer.ClientCount">
<summary>
所有在线客户端的数量
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetComplexServer.All_sockets_connect">
<summary>
所有的客户端连接的核心对象
</summary>
</member>
<member name="F:HslCommunication.Enthernet.NetComplexServer.HybirdLockSockets">
<summary>
客户端数组操作的线程混合锁
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexServer.StartInitialization">
<summary>
初始化操作
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexServer.CloseAction">
<summary>
关闭网络时的操作
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetComplexServer.MessageAlerts">
<summary>
服务器的异常,启动,等等一般消息产生的时候,出发此事件
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetComplexServer.AllClientsStatusChange">
<summary>
客户端的上下限状态变更时触发,仅作为在线客户端识别
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetComplexServer.ClientOnline">
<summary>
当客户端上线的时候,触发此事件
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetComplexServer.ClientOffline">
<summary>
当客户端下线的时候,触发此事件
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetComplexServer.AcceptString">
<summary>
当接收到文本数据的时候,触发此事件
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetComplexServer.AcceptByte">
<summary>
当接收到字节数据的时候,触发此事件
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexServer.ThreadPoolLogin(System.Object)">
<summary>
登录后的处理方法
</summary>
<param name="obj"></param>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexServer.Send(HslCommunication.Enthernet.AsyncStateOne,HslCommunication.NetHandle,System.String)">
<summary>
服务器端用于数据发送文本的方法
</summary>
<param name="stateone">数据发送对象</param>
<param name="customer">用户自定义的数据对象如不需要赋值为0</param>
<param name="str">发送的文本</param>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexServer.Send(HslCommunication.Enthernet.AsyncStateOne,HslCommunication.NetHandle,System.Byte[])">
<summary>
服务器端用于发送字节的方法
</summary>
<param name="stateone">数据发送对象</param>
<param name="customer">用户自定义的数据对象如不需要赋值为0</param>
<param name="bytes">实际发送的数据</param>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexServer.SendAllClients(HslCommunication.NetHandle,System.String)">
<summary>
服务端用于发送所有数据到所有的客户端
</summary>
<param name="customer">用户自定义的命令头</param>
<param name="str">需要传送的实际的数据</param>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexServer.SendAllClients(HslCommunication.NetHandle,System.Byte[])">
<summary>
服务端用于发送所有数据到所有的客户端
</summary>
<param name="customer">用户自定义的命令头</param>
<param name="data">需要群发客户端的字节数据</param>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexServer.DataProcessingCenter(HslCommunication.Enthernet.AsyncStateOne,System.Int32,System.Int32,System.Byte[])">
<summary>
数据处理中心
</summary>
<param name="receive"></param>
<param name="protocol"></param>
<param name="customer"></param>
<param name="content"></param>
</member>
<member name="T:HslCommunication.Enthernet.NetComplexClient">
<summary>
基于TCP通信的客户端核心类
</summary>
</member>
<member name="F:HslCommunication.Enthernet.NetComplexClient.stateone">
<summary>
客户端的核心连接块
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetComplexClient.Is_Client_Start">
<summary>
客户端系统是否启动
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetComplexClient.Connect_Failed_Count">
<summary>
重连接失败的次数
</summary>
</member>
<member name="F:HslCommunication.Enthernet.NetComplexClient.Is_Client_Connecting">
<summary>
指示客户端是否处于正在连接服务器中
</summary>
</member>
<member name="F:HslCommunication.Enthernet.NetComplexClient.lock_connecting">
<summary>
登录服务器的判断锁
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetComplexClient.ClientAlias">
<summary>
客户端登录的标识名称可以为ID号也可以为登录名
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetComplexClient.EndPointServer">
<summary>
远程服务器的IP地址和端口
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetComplexClient.ServerTime">
<summary>
服务器的时间,自动实现和服务器同步
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetComplexClient.DelayTime">
<summary>
系统与服务器的延时时间,单位毫秒
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetComplexClient.LoginSuccess">
<summary>
客户端启动成功的事件,重连成功也将触发此事件
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetComplexClient.LoginFailed">
<summary>
连接失败时触发的事件
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetComplexClient.MessageAlerts">
<summary>
服务器的异常,启动,等等一般消息产生的时候,出发此事件
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetComplexClient.AcceptString">
<summary>
当接收到文本数据的时候,触发此事件
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetComplexClient.AcceptByte">
<summary>
当接收到字节数据的时候,触发此事件
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexClient.ClientClose">
<summary>
关闭该客户端引擎
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexClient.ClientStart">
<summary>
启动客户端引擎,连接服务器系统
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexClient.SocketReceiveException(HslCommunication.Enthernet.AsyncStateOne,System.Exception)">
<summary>
通信出错后的处理
</summary>
<param name="receive"></param>
<param name="ex"></param>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexClient.Send(HslCommunication.NetHandle,System.String)">
<summary>
服务器端用于数据发送文本的方法
</summary>
<param name="customer">用户自定义的命令头</param>
<param name="str">发送的文本</param>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexClient.Send(HslCommunication.NetHandle,System.Byte[])">
<summary>
服务器端用于发送字节的方法
</summary>
<param name="customer">用户自定义的命令头</param>
<param name="bytes">实际发送的数据</param>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexClient.DataProcessingCenter(HslCommunication.Enthernet.AsyncStateOne,System.Int32,System.Int32,System.Byte[])">
<summary>
客户端的数据处理中心
</summary>
<param name="receive"></param>
<param name="protocol"></param>
<param name="customer"></param>
<param name="content"></param>
</member>
<member name="M:HslCommunication.Enthernet.NetComplexClient.ThreadHeartCheck">
<summary>
心跳线程的方法
</summary>
</member>
<member name="T:HslCommunication.Enthernet.NetSimplifyClient">
<summary>
用户同步访问数据的客户端类
在客户端设置参数后,调用方法即可成功读取服务器数据,甚至是文件
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetSimplifyClient.#ctor(System.Net.IPEndPoint)">
<summary>
实例化一个客户端的对象,用于和服务器通信
</summary>
<param name="end_point">服务器的通信地址</param>
</member>
<member name="M:HslCommunication.Enthernet.NetSimplifyClient.ReadFromServer(HslCommunication.NetHandle,System.String,System.Action{System.Int64,System.Int64},System.Action{System.Int64,System.Int64})">
<summary>
客户端向服务器进行请求,请求字符串数据
</summary>
<param name="customer">用户的指令头</param>
<param name="send">发送数据</param>
<param name="sendStatus">发送数据时的进度报告</param>
<param name="receiveStatus">接收数据时的进度报告</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.NetSimplifyClient.ReadFromServer(HslCommunication.NetHandle,System.Byte[],System.Action{System.Int64,System.Int64},System.Action{System.Int64,System.Int64})">
<summary>
客户端向服务器进行请求,请求字节数据
</summary>
<param name="customer">用户的指令头</param>
<param name="send"></param>
<param name="sendStatus">发送数据的进度报告</param>
<param name="receiveStatus">接收数据的进度报告</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.NetSimplifyClient.ReadFromServerBase(System.Int32,System.Int32,System.Byte[],System.Action{System.Int64,System.Int64},System.Action{System.Int64,System.Int64})">
<summary>
需要发送的底层数据
</summary>
<param name="headcode">数据的指令头</param>
<param name="customer">用户的指令头</param>
<param name="send">需要发送的底层数据</param>
<param name="sendStatus">发送状态的进度报告,用于显示上传进度</param>
<param name="receiveStatus">接收状态的进度报告,用于显示下载进度</param>
<returns></returns>
</member>
<member name="T:HslCommunication.Enthernet.NetSimplifyServer">
<summary>
同步数据交换的服务器端类,先配置相关的参数,再启动系统
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetSimplifyServer.#ctor">
<summary>
实例化一个对象
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetSimplifyServer.ReceiveStringEvent">
<summary>
接收字符串信息的事件
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetSimplifyServer.ReceivedBytesEvent">
<summary>
接收字节信息的事件
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetSimplifyServer.CloseAction">
<summary>
关闭网络的操作
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetSimplifyServer.SendMessage(HslCommunication.Enthernet.AsyncStateOne,System.Int32,System.String)">
<summary>
向指定的通信对象发送字符串数据
</summary>
<param name="state">通信对象</param>
<param name="customer">用户的指令头</param>
<param name="str">实际发送的字符串数据</param>
</member>
<member name="M:HslCommunication.Enthernet.NetSimplifyServer.SendMessage(HslCommunication.Enthernet.AsyncStateOne,System.Int32,System.Byte[])">
<summary>
向指定的通信对象发送字节数据
</summary>
<param name="state">连接对象</param>
<param name="customer">用户的指令头</param>
<param name="bytes">实际的数据</param>
</member>
<member name="M:HslCommunication.Enthernet.NetSimplifyServer.ThreadPoolLogin(System.Object)">
<summary>
处理请求接收连接后的方法
</summary>
<param name="obj"></param>
</member>
<member name="M:HslCommunication.Enthernet.NetSimplifyServer.SocketReceiveException(HslCommunication.Enthernet.AsyncStateOne,System.Exception)">
<summary>
处理异常的方法
</summary>
<param name="receive"></param>
<param name="ex"></param>
</member>
<member name="M:HslCommunication.Enthernet.NetSimplifyServer.DataProcessingCenter(HslCommunication.Enthernet.AsyncStateOne,System.Int32,System.Int32,System.Byte[])">
<summary>
数据处理中心
</summary>
<param name="receive"></param>
<param name="protocol"></param>
<param name="customer"></param>
<param name="content"></param>
</member>
<member name="M:HslCommunication.Enthernet.NetSimplifyServer.SynchronalReceiveCallback(System.Net.Sockets.Socket)">
<summary>
同步数据的接收的块
</summary>
<param name="socket">网络的套接字</param>
</member>
<member name="T:HslCommunication.Enthernet.NetSoftUpdateServer">
<summary>
用于服务器支持软件全自动更新升级的类
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetSoftUpdateServer.FileUpdatePath">
<summary>
系统升级时客户端所在的目录默认为C:\HslCommunication
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetSoftUpdateServer.ThreadPoolLogin(System.Object)">
<summary>
系统的登录方法
</summary>
<param name="obj"></param>
</member>
<member name="T:HslCommunication.Enthernet.NetUdpServer">
<summary>
一个用于UDP通信的类服务器端用来接收所有客户端发送数据的功能
</summary>
</member>
<member name="P:HslCommunication.Enthernet.NetUdpServer.ReceiveCacheLength">
<summary>
获取或设置一次接收时的数据长度默认2KB数据长度
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetUdpServer.ServerStart(System.Int32)">
<summary>
根据指定的端口启动Upd侦听
</summary>
<param name="port"></param>
</member>
<member name="M:HslCommunication.Enthernet.NetUdpServer.CloseAction">
<summary>
关闭引擎的操作
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetUdpServer.RefreshReceive">
<summary>
重新开始接收数据
</summary>
<exception cref="T:System.ArgumentNullException"></exception>
</member>
<member name="M:HslCommunication.Enthernet.NetUdpServer.DataProcessingCenter(HslCommunication.Enthernet.AsyncStateOne,System.Int32,System.Int32,System.Byte[])">
<summary>
数据处理中心
</summary>
<param name="receive"></param>
<param name="protocol"></param>
<param name="customer"></param>
<param name="content"></param>
</member>
<member name="E:HslCommunication.Enthernet.NetUdpServer.AcceptString">
<summary>
当接收到文本数据的时候,触发此事件
</summary>
</member>
<member name="E:HslCommunication.Enthernet.NetUdpServer.AcceptByte">
<summary>
当接收到字节数据的时候,触发此事件
</summary>
</member>
<member name="T:HslCommunication.Enthernet.NetUdpClient">
<summary>
UDP客户端的类只负责发送数据到服务器该数据经过封装
</summary>
</member>
<member name="M:HslCommunication.Enthernet.NetUdpClient.#ctor(System.Net.IPEndPoint)">
<summary>
实例化对象,
</summary>
<param name="endpoint"></param>
</member>
<member name="M:HslCommunication.Enthernet.NetUdpClient.SendMessage(HslCommunication.NetHandle,System.Byte[])">
<summary>
发送字节数据到服务器
</summary>
<param name="customer">用户自定义的标记数据</param>
<param name="data">字节数据</param>
<exception cref="T:System.ArgumentNullException"></exception>
<exception cref="T:System.Net.Sockets.SocketException"></exception>
<exception cref="T:System.ObjectDisposedException"></exception>
</member>
<member name="M:HslCommunication.Enthernet.NetUdpClient.SendMessage(HslCommunication.NetHandle,System.String)">
<summary>
发送字符串数据到服务器
</summary>
<param name="customer">用户自定义的标记数据</param>
<param name="data">字符串数据</param>
<exception cref="T:System.ArgumentNullException"></exception>
<exception cref="T:System.Net.Sockets.SocketException"></exception>
<exception cref="T:System.ObjectDisposedException"></exception>
</member>
<member name="T:HslCommunication.Enthernet.AsyncStateBase">
<summary>
异步状态的基类
</summary>
</member>
<member name="P:HslCommunication.Enthernet.AsyncStateBase.WorkSocket">
<summary>
传输数据的对象
</summary>
</member>
<member name="M:HslCommunication.Enthernet.AsyncStateBase.GetRemoteEndPoint">
<summary>
获取远程的网络地址
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.AsyncStateBase.BytesSizeToString(System.Int32)">
<summary>
获取指定长度的数据的文本描述
</summary>
<param name="size"></param>
<returns></returns>
</member>
<member name="T:HslCommunication.Enthernet.AsyncStateSend">
<summary>
发送数据的异步状态
</summary>
</member>
<member name="P:HslCommunication.Enthernet.AsyncStateSend.Content">
<summary>
发送的数据内容
</summary>
</member>
<member name="P:HslCommunication.Enthernet.AsyncStateSend.AlreadySendLength">
<summary>
已经发送长度
</summary>
</member>
<member name="T:HslCommunication.Enthernet.AsyncStateOne">
<summary>
异步多客户端网络的对象
</summary>
</member>
<member name="M:HslCommunication.Enthernet.AsyncStateOne.#ctor">
<summary>
实例化一个对象
</summary>
</member>
<member name="P:HslCommunication.Enthernet.AsyncStateOne.IpAddress">
<summary>
IP地址
</summary>
</member>
<member name="P:HslCommunication.Enthernet.AsyncStateOne.IpEndPoint">
<summary>
此连接对象连接的远程客户端
</summary>
</member>
<member name="P:HslCommunication.Enthernet.AsyncStateOne.LoginAlias">
<summary>
远程对象的别名
</summary>
</member>
<member name="P:HslCommunication.Enthernet.AsyncStateOne.HeartTime">
<summary>
心跳验证的时间点
</summary>
</member>
<member name="P:HslCommunication.Enthernet.AsyncStateOne.ClientType">
<summary>
客户端的类型
</summary>
</member>
<member name="P:HslCommunication.Enthernet.AsyncStateOne.ClientUniqueID">
<summary>
客户端唯一的标识
</summary>
</member>
<member name="F:HslCommunication.Enthernet.AsyncStateOne.UdpEndPoint">
<summary>
UDP通信中的远程端
</summary>
</member>
<member name="P:HslCommunication.Enthernet.AsyncStateOne.BytesHead">
<summary>
指令头缓存
</summary>
</member>
<member name="P:HslCommunication.Enthernet.AsyncStateOne.AlreadyReceivedHead">
<summary>
已经接收的指令头长度
</summary>
</member>
<member name="P:HslCommunication.Enthernet.AsyncStateOne.BytesContent">
<summary>
数据内容缓存
</summary>
</member>
<member name="P:HslCommunication.Enthernet.AsyncStateOne.AlreadyReceivedContent">
<summary>
已经接收的数据内容长度
</summary>
</member>
<member name="M:HslCommunication.Enthernet.AsyncStateOne.Clear">
<summary>
清除本次的接收内容
</summary>
</member>
<member name="T:HslCommunication.Enthernet.FileStateOne">
<summary>
用于文件传输的时候的封装对象
</summary>
</member>
<member name="F:HslCommunication.Enthernet.FileStateOne.ReceiveBuffer">
<summary>
用来缓冲长度的字节
</summary>
</member>
<member name="P:HslCommunication.Enthernet.FileStateOne.AlreadyReceivedLength">
<summary>
已经接收或上传的数据长度,用来判断接收是否完成的依据
</summary>
</member>
<member name="F:HslCommunication.Enthernet.FileStateOne.SendBuffer">
<summary>
用于发送数据的
</summary>
</member>
<member name="P:HslCommunication.Enthernet.FileStateOne.AlreadySendLength">
<summary>
已经发送的数据长度,用来判定是否发送完成的依据
</summary>
</member>
<member name="P:HslCommunication.Enthernet.FileStateOne.WorkSocket">
<summary>
通信用的socket
</summary>
</member>
<member name="P:HslCommunication.Enthernet.FileStateOne.ConnectTime">
<summary>
套接字的连接时间
</summary>
</member>
<member name="M:HslCommunication.Enthernet.FileStateOne.BytesSizeToString(System.Int32)">
<summary>
获取指定长度的数据的文本描述
</summary>
<param name="size"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.Enthernet.FileStateOne.Close">
<summary>
关闭网络资源
</summary>
</member>
<member name="P:HslCommunication.Enthernet.FileStateOne.IsFinishOperate">
<summary>
指示本操作是否完成,也可能因为意外终止
</summary>
</member>
<member name="P:HslCommunication.Enthernet.FileStateOne.FileContentLength">
<summary>
文件的长度
</summary>
</member>
<member name="P:HslCommunication.Enthernet.FileStateOne.LastReceivedLength">
<summary>
上次已接收或已上传的长度,用来计算网速
</summary>
</member>
<member name="M:HslCommunication.Enthernet.FileStateOne.RenderInformation(System.Boolean)">
<summary>
用于显示的消息内容
</summary>
<param name="is_download"></param>
<returns></returns>
</member>
<member name="T:HslCommunication.HslTimeOut">
<summary>
超时操作的类 [a class use to indicate the time-out of the connection]
</summary>
</member>
<member name="M:HslCommunication.HslTimeOut.#ctor">
<summary>
实例化对象
</summary>
</member>
<member name="P:HslCommunication.HslTimeOut.StartTime">
<summary>
操作的开始时间
</summary>
</member>
<member name="P:HslCommunication.HslTimeOut.IsSuccessful">
<summary>
操作是否成功
</summary>
</member>
<member name="P:HslCommunication.HslTimeOut.DelayTime">
<summary>
延时的时间,单位毫秒
</summary>
</member>
<member name="P:HslCommunication.HslTimeOut.WorkSocket">
<summary>
连接超时用的Socket
</summary>
</member>
<member name="P:HslCommunication.HslTimeOut.Operator">
<summary>
用于超时执行的方法
</summary>
</member>
<member name="T:HslCommunication.LogNet.ILogNet">
<summary>
一个通用的日志接口
</summary>
</member>
<member name="P:HslCommunication.LogNet.ILogNet.LogSaveMode">
<summary>
文件存储模式1:单文件2:根据大小3:根据时间
</summary>
</member>
<member name="E:HslCommunication.LogNet.ILogNet.BeforeSaveToFile">
<summary>
存储之前引发的事件,允许额外的操作
</summary>
</member>
<member name="M:HslCommunication.LogNet.ILogNet.RecordMessage(HslCommunication.LogNet.HslMessageDegree,System.String)">
<summary>
自定义的消息记录
</summary>
<param name="degree"></param>
<param name="text"></param>
</member>
<member name="M:HslCommunication.LogNet.ILogNet.WriteDebug(System.String)">
<summary>
写入一条调试日志
</summary>
<param name="text"></param>
</member>
<member name="M:HslCommunication.LogNet.ILogNet.WriteDescrition(System.String)">
<summary>
写入一条解释性的信息
</summary>
<param name="description"></param>
</member>
<member name="M:HslCommunication.LogNet.ILogNet.WriteError(System.String)">
<summary>
写入一条错误日志
</summary>
<param name="text"></param>
</member>
<member name="M:HslCommunication.LogNet.ILogNet.WriteException(System.String,System.Exception)">
<summary>
写入一条异常信息
</summary>
<param name="text"></param>
<param name="ex"></param>
</member>
<member name="M:HslCommunication.LogNet.ILogNet.WriteFatal(System.String)">
<summary>
写入一条致命日志
</summary>
<param name="text"></param>
</member>
<member name="M:HslCommunication.LogNet.ILogNet.WriteInfo(System.String)">
<summary>
写入一条信息日志
</summary>
<param name="text"></param>
</member>
<member name="M:HslCommunication.LogNet.ILogNet.WriteNewLine">
<summary>
写入一行换行符
</summary>
</member>
<member name="M:HslCommunication.LogNet.ILogNet.WriteWarn(System.String)">
<summary>
写入一条警告日志
</summary>
<param name="text"></param>
</member>
<member name="M:HslCommunication.LogNet.ILogNet.SetMessageDegree(HslCommunication.LogNet.HslMessageDegree)">
<summary>
设置日志的存储等级,高于该等级的才会被存储
</summary>
<param name="degree"></param>
</member>
<member name="M:HslCommunication.LogNet.ILogNet.GetExistLogFileNames">
<summary>
获取已存在的日志文件名称
</summary>
<returns></returns>
</member>
<member name="T:HslCommunication.LogNet.LogNetBase">
<summary>
日志存储类的基类,提供一些基础的服务
</summary>
</member>
<member name="F:HslCommunication.LogNet.LogNetBase.m_fileSaveLock">
<summary>
文件读写锁
</summary>
</member>
<member name="E:HslCommunication.LogNet.LogNetBase.BeforeSaveToFile">
<summary>
在存储到文件的时候将会触发的事件
</summary>
</member>
<member name="P:HslCommunication.LogNet.LogNetBase.LogSaveMode">
<summary>
日志存储模式1:单文件2:按大小存储3:按时间存储
</summary>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.WriteDebug(System.String)">
<summary>
写入一条调试信息
</summary>
<param name="text"></param>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.WriteInfo(System.String)">
<summary>
写入一条信息
</summary>
<param name="text"></param>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.WriteWarn(System.String)">
<summary>
写入一条警告信息
</summary>
<param name="text"></param>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.WriteError(System.String)">
<summary>
写入一条错误消息
</summary>
<param name="text"></param>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.WriteFatal(System.String)">
<summary>
写入一条致命错误信息
</summary>
<param name="text"></param>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.WriteException(System.String,System.Exception)">
<summary>
写入一条异常信息
</summary>
<param name="text"></param>
<param name="ex"></param>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.RecordMessage(HslCommunication.LogNet.HslMessageDegree,System.String)">
<summary>
记录一条自定义的消息
</summary>
<param name="degree"></param>
<param name="text"></param>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.WriteDescrition(System.String)">
<summary>
写入一条解释性的消息,不需要带有回车键
</summary>
<param name="description"></param>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.WriteNewLine">
<summary>
写入一条换行符
</summary>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.SetMessageDegree(HslCommunication.LogNet.HslMessageDegree)">
<summary>
设置日志的存储等级,高于该等级的才会被存储
</summary>
<param name="degree"></param>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.GetFileSaveName">
<summary>
获取要存储的文件的名称
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.CheckPathEndWithSprit(System.String)">
<summary>
返回检查的路径名称,将会包含反斜杠
</summary>
<param name="filePath"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.Dispose(System.Boolean)">
<summary>
释放资源
</summary>
<param name="disposing"></param>
</member>
<member name="M:HslCommunication.LogNet.LogNetBase.Dispose">
<summary>
释放资源
</summary>
</member>
<member name="T:HslCommunication.LogNet.HslEventArgs">
<summary>
带有存储消息的事件
</summary>
</member>
<member name="P:HslCommunication.LogNet.HslEventArgs.HslMessage">
<summary>
</summary>
</member>
<member name="T:HslCommunication.LogNet.GenerateMode">
<summary>
日志文件输出模式
</summary>
</member>
<member name="F:HslCommunication.LogNet.GenerateMode.ByEveryHour">
<summary>
按每个小时生成日志文件
</summary>
</member>
<member name="F:HslCommunication.LogNet.GenerateMode.ByEveryDay">
<summary>
按每天生成日志文件
</summary>
</member>
<member name="F:HslCommunication.LogNet.GenerateMode.ByEveryMonth">
<summary>
按每个月生成日志文件
</summary>
</member>
<member name="F:HslCommunication.LogNet.GenerateMode.ByEverySeason">
<summary>
按每季度生成日志文件
</summary>
</member>
<member name="F:HslCommunication.LogNet.GenerateMode.ByEveryYear">
<summary>
按每年生成日志文件
</summary>
</member>
<member name="T:HslCommunication.LogNet.HslMessageDegree">
<summary>
记录消息的等级
</summary>
</member>
<member name="F:HslCommunication.LogNet.HslMessageDegree.None">
<summary>
一条消息都不记录
</summary>
</member>
<member name="F:HslCommunication.LogNet.HslMessageDegree.FATAL">
<summary>
记录致命等级及以上日志的消息
</summary>
</member>
<member name="F:HslCommunication.LogNet.HslMessageDegree.ERROR">
<summary>
记录异常等级及以上日志的消息
</summary>
</member>
<member name="F:HslCommunication.LogNet.HslMessageDegree.WARN">
<summary>
记录警告等级及以上日志的消息
</summary>
</member>
<member name="F:HslCommunication.LogNet.HslMessageDegree.INFO">
<summary>
记录信息等级及以上日志的消息
</summary>
</member>
<member name="F:HslCommunication.LogNet.HslMessageDegree.DEBUG">
<summary>
记录调试等级及以上日志的信息
</summary>
</member>
<member name="T:HslCommunication.LogNet.HslMessageItem">
<summary>
单个日志的记录信息
</summary>
</member>
<member name="M:HslCommunication.LogNet.HslMessageItem.#ctor">
<summary>
默认的无参构造器
</summary>
</member>
<member name="P:HslCommunication.LogNet.HslMessageItem.Id">
<summary>
单个记录信息的标识ID程序重新运行时清空
</summary>
</member>
<member name="P:HslCommunication.LogNet.HslMessageItem.Degree">
<summary>
消息的等级
</summary>
</member>
<member name="P:HslCommunication.LogNet.HslMessageItem.ThreadId">
<summary>
线程ID
</summary>
</member>
<member name="P:HslCommunication.LogNet.HslMessageItem.Text">
<summary>
消息文本
</summary>
</member>
<member name="P:HslCommunication.LogNet.HslMessageItem.Time">
<summary>
消息发生的事件
</summary>
</member>
<member name="T:HslCommunication.LogNet.FormLogNetView">
<summary>
日志查看器的窗口类,用于分析统计日志数据
</summary>
</member>
<member name="M:HslCommunication.LogNet.FormLogNetView.#ctor">
<summary>
实例化一个日志查看器的窗口
</summary>
</member>
<member name="F:HslCommunication.LogNet.FormLogNetView.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:HslCommunication.LogNet.FormLogNetView.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:HslCommunication.LogNet.FormLogNetView.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:HslCommunication.LogNet.LogNetAnalysisControl">
<summary>
一个用于日志分析的控件
</summary>
</member>
<member name="M:HslCommunication.LogNet.LogNetAnalysisControl.#ctor">
<summary>
实例化一个控件信息
</summary>
</member>
<member name="M:HslCommunication.LogNet.LogNetAnalysisControl.SetLogNetSource(System.String)">
<summary>
设置日志的数据源
</summary>
<param name="logSource">直接从日志文件中读到的数据或是来自网络的数据</param>
</member>
<member name="M:HslCommunication.LogNet.LogNetAnalysisControl.FilterLogSource(System.String)">
<summary>
从现有的日志中筛选数据
</summary>
<param name="degree"></param>
</member>
<member name="M:HslCommunication.LogNet.LogNetAnalysisControl.AnalysisLogSource(System.DateTime,System.DateTime,System.String)">
<summary>
底层的数据分析筛选
</summary>
<param name="start"></param>
<param name="end"></param>
<param name="degree"></param>
</member>
<member name="F:HslCommunication.LogNet.LogNetAnalysisControl.components">
<summary>
必需的设计器变量。
</summary>
</member>
<member name="M:HslCommunication.LogNet.LogNetAnalysisControl.Dispose(System.Boolean)">
<summary>
清理所有正在使用的资源。
</summary>
<param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
</member>
<member name="M:HslCommunication.LogNet.LogNetAnalysisControl.InitializeComponent">
<summary>
设计器支持所需的方法 - 不要修改
使用代码编辑器修改此方法的内容。
</summary>
</member>
<member name="T:HslCommunication.LogNet.LogNetManagment">
<summary>
日志类的管理器
</summary>
</member>
<member name="F:HslCommunication.LogNet.LogNetManagment.LogSaveModeBySingleFile">
<summary>
存储文件的时候指示单文件存储
</summary>
</member>
<member name="F:HslCommunication.LogNet.LogNetManagment.LogSaveModeByFileSize">
<summary>
存储文件的时候指示根据文件大小存储
</summary>
</member>
<member name="F:HslCommunication.LogNet.LogNetManagment.LogSaveModeByDateTime">
<summary>
存储文件的时候指示根据日志时间来存储
</summary>
</member>
<member name="F:HslCommunication.LogNet.LogNetManagment.LogFileHeadString">
<summary>
日志文件的头标志
</summary>
</member>
<member name="P:HslCommunication.LogNet.LogNetManagment.LogNet">
<summary>
公开的一个静态变量,允许随意的设置
</summary>
</member>
<member name="M:HslCommunication.LogNet.LogNetManagment.GetSaveStringFromException(System.String,System.Exception)">
<summary>
通过异常文本格式化成字符串用于保存或发送
</summary>
<param name="text"></param>
<param name="ex"></param>
<returns></returns>
</member>
<member name="T:HslCommunication.LogNet.LogNetDateTime">
<summary>
一个日志组件,可以根据时间来区分不同的文件存储
</summary>
</member>
<member name="M:HslCommunication.LogNet.LogNetDateTime.#ctor(System.String,HslCommunication.LogNet.GenerateMode)">
<summary>
实例化一个根据时间存储的日志组件
</summary>
<param name="filePath">文件存储的路径</param>
<param name="generateMode">存储文件的间隔</param>
</member>
<member name="F:HslCommunication.LogNet.LogNetDateTime.m_fileName">
<summary>
当前正在存储的文件名称
</summary>
</member>
<member name="F:HslCommunication.LogNet.LogNetDateTime.m_filePath">
<summary>
文件的路径
</summary>
</member>
<member name="F:HslCommunication.LogNet.LogNetDateTime.m_generateMode">
<summary>
文件的存储模式,默认按照年份来存储
</summary>
</member>
<member name="M:HslCommunication.LogNet.LogNetDateTime.GetFileSaveName">
<summary>
获取需要保存的日志文件
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.LogNet.LogNetDateTime.GetExistLogFileNames">
<summary>
获取所有的文件夹中的日志文件
</summary>
<returns></returns>
</member>
<member name="T:HslCommunication.LogNet.LogNetFileSize">
<summary>
根据文件的大小来存储日志信息
</summary>
</member>
<member name="M:HslCommunication.LogNet.LogNetFileSize.#ctor(System.String,System.Int32)">
<summary>
实例化一个根据文件大小生成新文件的
</summary>
<param name="filePath">日志文件的保存路径</param>
<param name="fileMaxSize">每个日志文件的最大大小默认2M</param>
</member>
<member name="F:HslCommunication.LogNet.LogNetFileSize.m_fileName">
<summary>
当前正在存储的文件名称
</summary>
</member>
<member name="M:HslCommunication.LogNet.LogNetFileSize.GetFileSaveName">
<summary>
获取需要保存的日志文件
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.LogNet.LogNetFileSize.GetLastAccessFileName">
<summary>
获取之前保存的日志文件
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.LogNet.LogNetFileSize.GetDefaultFileName">
<summary>
获取一个新的默认的文件名称
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.LogNet.LogNetFileSize.GetExistLogFileNames">
<summary>
返回所有的日志文件
</summary>
<returns></returns>
</member>
<member name="T:HslCommunication.LogNet.LogNetSingle">
<summary>
单日志文件对象
</summary>
</member>
<member name="M:HslCommunication.LogNet.LogNetSingle.#ctor(System.String)">
<summary>
实例化一个单文件日志的对象
</summary>
<param name="filePath"></param>
<exception cref="T:System.IO.FileNotFoundException"></exception>
</member>
<member name="M:HslCommunication.LogNet.LogNetSingle.ClearLog">
<summary>
单日志文件允许清空日志内容
</summary>
</member>
<member name="M:HslCommunication.LogNet.LogNetSingle.GetAllSavedLog">
<summary>
获取单日志文件的所有保存记录
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.LogNet.LogNetSingle.GetFileSaveName">
<summary>
获取存储的文件的名称
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.LogNet.LogNetSingle.GetExistLogFileNames">
<summary>
获取所有的日志文件数组,对于单日志文件来说就只有一个
</summary>
<returns></returns>
</member>
<member name="T:HslCommunication.NetSupport">
<summary>
静态的方法支持类,提供一些网络的静态支持
</summary>
</member>
<member name="F:HslCommunication.NetSupport.SocketBufferSize">
<summary>
Socket传输中的缓冲池大小
</summary>
</member>
<member name="M:HslCommunication.NetSupport.ThreadPoolCheckConnect(HslCommunication.HslTimeOut,System.Int32)">
<summary>
检查是否超时的静态方法
</summary>
<param name="timeout">数据封送对象</param>
<param name="millisecond">超时的时间</param>
</member>
<member name="M:HslCommunication.NetSupport.IsTwoBytesEquel(System.Byte[],System.Byte[])">
<summary>
判断两个字节是否相同
</summary>
<param name="b1">第一个字节</param>
<param name="b2">第二个字节</param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetSupport.CheckTokenEquel(System.Byte[],System.Guid)">
<summary>
判断两个数据的令牌是否相等
</summary>
<param name="head">头指令</param>
<param name="token">令牌</param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetSupport.IsTwoBytesEquel(System.Byte[],System.Int32,System.Byte[],System.Int32,System.Int32)">
<summary>
判断两个字节的指定部分是否相同
</summary>
<param name="b1">第一个字节</param>
<param name="start1">第一个字节的起始位置</param>
<param name="b2">第二个字节</param>
<param name="start2">第二个字节的起始位置</param>
<param name="length">校验的长度</param>
<returns>返回是否相等</returns>
<exception cref="T:System.IndexOutOfRangeException"></exception>
</member>
<member name="M:HslCommunication.NetSupport.ReadBytesFromSocket(System.Net.Sockets.Socket,System.Int32)">
<summary>
读取socket数据的基础方法只适合用来接收指令头或是同步数据
</summary>
<param name="socket">通信对象</param>
<param name="receive">接收的长度</param>
<returns></returns>
<exception cref="T:System.ArgumentNullException"></exception>
<exception cref="T:System.Net.Sockets.SocketException"></exception>
<exception cref="T:System.ObjectDisposedException"></exception>
<exception cref="T:System.Security.SecurityException"></exception>
</member>
<member name="M:HslCommunication.NetSupport.ReadBytesFromSocket(System.Net.Sockets.Socket,System.Int32,System.Action{System.Int64,System.Int64},System.Boolean,System.Boolean)">
<summary>
读取socket数据的基础方法只适合用来接收指令头或是同步数据
</summary>
<param name="socket">通信对象</param>
<param name="receive">接收的长度</param>
<param name="report">用于报告接收进度的对象</param>
<param name="reportByPercent">是否按照百分比报告进度</param>
<param name="response">是否回发接收数据长度</param>
<returns></returns>
<exception cref="T:System.ArgumentNullException"></exception>
<exception cref="T:System.Net.Sockets.SocketException"></exception>
<exception cref="T:System.ObjectDisposedException"></exception>
<exception cref="T:System.Security.SecurityException"></exception>
</member>
<member name="M:HslCommunication.NetSupport.WriteStreamFromSocket(System.Net.Sockets.Socket,System.IO.Stream,System.Int64,System.Action{System.Int64,System.Int64},System.Boolean)">
<summary>
从socket套接字读取数据并写入流中必然报告进度
</summary>
<param name="socket">通信对象</param>
<param name="stream">stream</param>
<param name="receive">接收的长度</param>
<param name="report">用于报告接收进度的对象</param>
<param name="reportByPercent">是否按照百分比报告进度</param>
<returns></returns>
<exception cref="T:System.ArgumentNullException"></exception>
<exception cref="T:System.Net.Sockets.SocketException"></exception>
<exception cref="T:System.ObjectDisposedException"></exception>
<exception cref="T:System.Security.SecurityException"></exception>
</member>
<member name="M:HslCommunication.NetSupport.WriteSocketFromStream(System.Net.Sockets.Socket,System.IO.Stream,System.Int64,System.Action{System.Int64,System.Int64},System.Boolean)">
<summary>
读取流并将数据写入socket
</summary>
<param name="stream">文件流</param>
<param name="socket">连接的套接字</param>
<param name="length">返回的文件长度</param>
<param name="report">发送的进度报告</param>
<param name="reportByPercent"></param>
<exception cref="T:System.Net.Sockets.SocketException"></exception>
<exception cref="T:System.IO.IOException"></exception>
<exception cref="T:System.NotSupportedException"></exception>
<exception cref="T:System.ObjectDisposedException"></exception>
</member>
<member name="M:HslCommunication.NetSupport.CheckSendBytesReceived(System.Net.Sockets.Socket,System.Int64,System.Action{System.Int64,System.Int64},System.Boolean)">
<summary>
检查数据是否接收完成并报告进度
</summary>
<param name="socket">套接字</param>
<param name="length">对方需要接收的长度</param>
<param name="report">报告的委托方法</param>
<param name="reportByPercent">是否按照百分比报告进度</param>
<exception cref="T:System.Net.Sockets.SocketException"></exception>
<exception cref="T:System.ObjectDisposedException"></exception>
</member>
<member name="M:HslCommunication.NetSupport.CommandBytes(System.Int32,System.Int32,System.Guid,System.Byte[])">
<summary>
生成终极传送指令的方法,所有的数据均通过该方法出来
</summary>
<param name="command">命令头</param>
<param name="customer">自用自定义</param>
<param name="token">令牌</param>
<param name="data">字节数据</param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetSupport.CommandAnalysis(System.Byte[],System.Byte[])">
<summary>
解析接收到数据,先解压缩后进行解密
</summary>
<param name="head"></param>
<param name="content"></param>
</member>
<member name="M:HslCommunication.NetSupport.CommandBytes(System.Int32,System.Guid,System.Byte[])">
<summary>
获取发送字节数据的实际数据,带指令头
</summary>
<param name="customer"></param>
<param name="token"></param>
<param name="data"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetSupport.CommandBytes(System.Int32,System.Guid,System.String)">
<summary>
获取发送字节数据的实际数据,带指令头
</summary>
<param name="customer"></param>
<param name="token"></param>
<param name="data"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetSupport.GetBytesFromString(System.Int32,System.String)">
<summary>
根据字符串及指令头返回数据信息
</summary>
<param name="code"></param>
<param name="data"></param>
<returns></returns>
</member>
<member name="T:HslCommunication.NetBase">
<summary>
一个网络通信类的基础类
</summary>
</member>
<member name="P:HslCommunication.NetBase.WorkSocket">
<summary>
用于通信工作的核心对象
</summary>
</member>
<member name="P:HslCommunication.NetBase.SegmentationLength">
<summary>
分次接收的数据长度
</summary>
</member>
<member name="M:HslCommunication.NetBase.ThreadPoolCheckConnect(System.Object)">
<summary>
检查超时的子线程
</summary>
<param name="obj"></param>
</member>
<member name="P:HslCommunication.NetBase.ConnectTimeout">
<summary>
网络访问中的超时时间单位毫秒默认值5000
</summary>
</member>
<member name="P:HslCommunication.NetBase.KeyToken">
<summary>
当前对象的身份令牌,用来在网络通信中双向认证的依据
</summary>
</member>
<member name="T:HslCommunication.NetBase.IEDelegate">
<summary>
不带参数的委托
</summary>
</member>
<member name="T:HslCommunication.NetBase.IEDelegate`1">
<summary>
带一个参数的委托
</summary>
<typeparam name="T1">T1</typeparam>
<param name="object1"></param>
</member>
<member name="T:HslCommunication.NetBase.IEDelegate`2">
<summary>
带二个参数的委托
</summary>
<typeparam name="T1">T1</typeparam>
<typeparam name="T2">T2</typeparam>
<param name="object1">object1</param>
<param name="object2">object2</param>
</member>
<member name="T:HslCommunication.NetBase.IEDelegate`3">
<summary>
带三个参数的委托
</summary>
<typeparam name="T1">T1</typeparam>
<typeparam name="T2">T2</typeparam>
<typeparam name="T3">T3</typeparam>
<param name="object1">object1</param>
<param name="object2">object2</param>
<param name="object3">object3</param>
</member>
<member name="P:HslCommunication.NetBase.LogNet">
<summary>
日志保存类,默认为空
</summary>
</member>
<member name="M:HslCommunication.NetBase.CreateSocketAndConnect(System.Net.Sockets.Socket@,System.Net.IPEndPoint,HslCommunication.OperateResult)">
<summary>
创建socket对象并尝试连接终结点如果异常则结束通信
</summary>
<param name="socket">网络套接字</param>
<param name="iPEndPoint">网络终结点</param>
<param name="result">结果对象</param>
<returns></returns>
<exception cref="T:System.ArgumentNullException"></exception>
</member>
<member name="M:HslCommunication.NetBase.ReceiveBytesFromSocket(System.Net.Sockets.Socket,System.Byte[]@,System.Int32,HslCommunication.OperateResult,System.Action{System.Int64,System.Int64},System.Boolean,System.Boolean,System.Boolean,System.String)">
<summary>
仅仅接收一定长度的字节数据,如果异常,则结束通信
</summary>
<param name="socket">套接字</param>
<param name="bytes">字节数据</param>
<param name="length">长度</param>
<param name="result">结果对象</param>
<param name="receiveStatus">接收状态</param>
<param name="reportByPercent">是否根据百分比报告进度</param>
<param name="response">是否回发进度</param>
<param name="checkTimeOut">是否进行超时检查</param>
<param name="exceptionMessage">假设发生异常,应该携带什么信息</param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetBase.SendBytesToSocket(System.Net.Sockets.Socket,System.Byte[],HslCommunication.OperateResult,System.String)">
<summary>
仅仅将数据发送到socket对象上去如果异常则结束通信
</summary>
<param name="socket"></param>
<param name="send"></param>
<param name="result"></param>
<param name="exceptionMessage"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetBase.CheckRomoteReceived(System.Net.Sockets.Socket,System.Int64,System.Action{System.Int64,System.Int64},HslCommunication.OperateResult,System.String)">
<summary>
确认对方是否已经接收完成数据,如果异常,则结束通信
</summary>
<param name="socket"></param>
<param name="length"></param>
<param name="report"></param>
<param name="result"></param>
<param name="exceptionMessage"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetBase.CheckTokenPermission(System.Net.Sockets.Socket,System.Byte[],System.Guid,HslCommunication.OperateResult)">
<summary>
检查令牌是否正确,如果不正确,结束网络通信
</summary>
<param name="socket">套接字</param>
<param name="head">头子令</param>
<param name="token">令牌</param>
<param name="result">结果对象</param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetBase.SendFileStreamToSocket(System.Net.Sockets.Socket,System.String,System.Int64,HslCommunication.OperateResult,System.Action{System.Int64,System.Int64},System.String)">
<summary>
将文件数据发送至套接字,如果结果异常,则结束通讯
</summary>
<param name="socket"></param>
<param name="filename"></param>
<param name="filelength"></param>
<param name="result"></param>
<param name="report"></param>
<param name="exceptionMessage"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetBase.ReceiveFileSteamFromSocket(System.Net.Sockets.Socket,System.String,System.Int64,System.Action{System.Int64,System.Int64},HslCommunication.OperateResult,System.String)">
<summary>
从套接字中接收一个文件数据,如果结果异常,则结束通讯
</summary>
<param name="socket"></param>
<param name="filename"></param>
<param name="receive"></param>
<param name="report"></param>
<param name="result"></param>
<param name="exceptionMessage"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetBase.CombineExceptionString(System.String,System.String)">
<summary>
获取错误的用于显示的信息
</summary>
<param name="message"></param>
<param name="exception"></param>
<returns></returns>
</member>
<member name="T:HslCommunication.NetShareBase">
<summary>
客户端服务端都拥有的一些方法
</summary>
</member>
<member name="M:HslCommunication.NetShareBase.SendBytesAsync(System.Net.Sockets.Socket,System.Byte[])">
<summary>
发送数据的方法
</summary>
<param name="socket">通信用的核心对象</param>
<param name="content"></param>
</member>
<member name="M:HslCommunication.NetShareBase.SendCallBack(System.IAsyncResult)">
<summary>
发送回发方法
</summary>
<param name="ar"></param>
</member>
<member name="M:HslCommunication.NetShareBase.ReBeginReceiveHead(HslCommunication.Enthernet.AsyncStateOne,System.Boolean)">
<summary>
重新开始接收下一次的数据传递
</summary>
<param name="receive">网络状态</param>
<param name="isProcess">是否触发数据处理</param>
</member>
<member name="M:HslCommunication.NetShareBase.HeadReceiveCallback(System.IAsyncResult)">
<summary>
指令头接收方法
</summary>
<param name="ar"></param>
</member>
<member name="M:HslCommunication.NetShareBase.SocketReceiveException(HslCommunication.Enthernet.AsyncStateOne,System.Exception)">
<summary>
接收出错的时候进行处理
</summary>
<param name="receive"></param>
<param name="ex"></param>
</member>
<member name="M:HslCommunication.NetShareBase.ContentReceiveCallback(System.IAsyncResult)">
<summary>
数据内容接收方法
</summary>
<param name="ar"></param>
</member>
<member name="M:HslCommunication.NetShareBase.SendBaseAndCheckReceive(System.Net.Sockets.Socket,System.Int32,System.Int32,System.Byte[],HslCommunication.OperateResult,System.Action{System.Int64,System.Int64},System.String)">
<summary>
[自校验] 发送字节数据并确认对方接收完成数据,如果结果异常,则结束通讯
</summary>
<param name="socket">网络套接字</param>
<param name="headcode">头指令</param>
<param name="customer">用户指令</param>
<param name="send">发送的数据</param>
<param name="result">用于返回的结果</param>
<param name="sendReport">发送的进度报告</param>
<param name="failedString">失败时存储的额外描述信息</param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetShareBase.SendBytesAndCheckReceive(System.Net.Sockets.Socket,System.Int32,System.Byte[],HslCommunication.OperateResult,System.Action{System.Int64,System.Int64},System.String)">
<summary>
[自校验] 发送字节数据并确认对方接收完成数据,如果结果异常,则结束通讯
</summary>
<param name="socket">网络套接字</param>
<param name="customer">用户指令</param>
<param name="send">发送的数据</param>
<param name="result">用于返回的结果</param>
<param name="sendReport">发送的进度报告</param>
<param name="failedString">异常时记录到日志的附加信息</param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetShareBase.SendStringAndCheckReceive(System.Net.Sockets.Socket,System.Int32,System.String,HslCommunication.OperateResult,System.Action{System.Int64,System.Int64},System.String)">
<summary>
[自校验] 直接发送字符串数据并确认对方接收完成数据,如果结果异常,则结束通讯
</summary>
<param name="socket">网络套接字</param>
<param name="customer">用户指令</param>
<param name="send">发送的数据</param>
<param name="result">用于返回的结果</param>
<param name="sendReport">发送的进度报告</param>
<param name="failedString"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetShareBase.SendFileAndCheckReceive(System.Net.Sockets.Socket,System.String,System.String,System.String,System.String,HslCommunication.OperateResult,System.Action{System.Int64,System.Int64},System.String)">
<summary>
[自校验] 将文件数据发送至套接字,具体发送细节将在继承类中实现,如果结果异常,则结束通讯
</summary>
<param name="socket">套接字</param>
<param name="filename">文件名称,文件必须存在</param>
<param name="servername">远程端的文件名称</param>
<param name="filetag">文件的额外标签</param>
<param name="fileupload">文件的上传人</param>
<param name="result">操作结果对象</param>
<param name="sendReport">发送进度报告</param>
<param name="failedString"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetShareBase.ReceiveAndCheckBytes(System.Net.Sockets.Socket,System.Byte[]@,System.Byte[]@,HslCommunication.OperateResult,System.Action{System.Int64,System.Int64},System.String)">
<summary>
[自校验] 接收一条完整的同步数据,包含头子节和内容字节,基础的数据,如果结果异常,则结束通讯
</summary>
<param name="socket">套接字</param>
<param name="head">头子节</param>
<param name="content">内容字节</param>
<param name="result">结果</param>
<param name="receiveReport">接收进度反馈</param>
<param name="failedString">失败时用于显示的字符串</param>
<returns></returns>
<exception cref="T:System.ArgumentNullException">result</exception>
</member>
<member name="M:HslCommunication.NetShareBase.ReceiveStringFromSocket(System.Net.Sockets.Socket,System.Int32@,System.String@,HslCommunication.OperateResult,System.Action{System.Int64,System.Int64},System.String)">
<summary>
[自校验] 从网络中接收一个字符串数据,如果结果异常,则结束通讯
</summary>
<param name="socket">套接字</param>
<param name="customer">接收的用户数据</param>
<param name="receive">接收的字节数据</param>
<param name="result">结果信息对象</param>
<param name="receiveReport">接收数据时的进度报告</param>
<param name="failedString">失败时记录日志的字符串</param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetShareBase.ReceiveContentFromSocket(System.Net.Sockets.Socket,System.Int32@,System.Byte[]@,HslCommunication.OperateResult,System.String)">
<summary>
[自校验] 从网络中接收一串字节数据,如果结果异常,则结束通讯
</summary>
<param name="socket">套接字</param>
<param name="customer">接收的用户数据</param>
<param name="data">接收的字节数据</param>
<param name="result">结果信息对象</param>
<param name="failedString">失败时记录日志的字符串</param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetShareBase.ReceiveFileHeadFromSocket(System.Net.Sockets.Socket,System.String@,System.Int64@,System.String@,System.String@,HslCommunication.OperateResult,System.String)">
<summary>
[自校验] 从套接字中接收文件头信息
</summary>
<param name="socket"></param>
<param name="filename"></param>
<param name="size"></param>
<param name="filetag"></param>
<param name="fileupload"></param>
<param name="result"></param>
<param name="failedString"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetShareBase.ReceiveFileFromSocket(System.Net.Sockets.Socket,System.String,System.String@,System.Int64@,System.String@,System.String@,HslCommunication.OperateResult,System.Action{System.Int64,System.Int64},System.String)">
<summary>
[自校验] 从网络中接收一个文件,如果结果异常,则结束通讯
</summary>
<param name="socket">网络套接字</param>
<param name="savename">接收文件后保存的文件名</param>
<param name="filename">文件在对方电脑上的文件名</param>
<param name="size">文件大小</param>
<param name="filetag">文件的标识</param>
<param name="fileupload">文件的上传人</param>
<param name="result">结果信息对象</param>
<param name="receiveReport">接收进度报告</param>
<param name="failedString">失败时的记录日志字符串</param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetShareBase.ReceiveFileFromSocket(System.Net.Sockets.Socket,System.IO.Stream,System.String@,System.Int64@,System.String@,System.String@,HslCommunication.OperateResult,System.Action{System.Int64,System.Int64},System.String)">
<summary>
[自校验] 从网络中接收一个文件,写入数据流,如果结果异常,则结束通讯
</summary>
<param name="socket">网络套接字</param>
<param name="stream">等待写入的数据流</param>
<param name="filename">文件在对方电脑上的文件名</param>
<param name="size">文件大小</param>
<param name="filetag">文件的标识</param>
<param name="fileupload">文件的上传人</param>
<param name="result">结果信息对象</param>
<param name="receiveReport">接收进度报告</param>
<param name="failedString">失败时的记录日志字符串</param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetShareBase.DeleteFileByName(System.String)">
<summary>
删除文件的操作
</summary>
<param name="filename"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetShareBase.PreprocessFolderName(System.String)">
<summary>
预处理文件夹的名称,除去文件夹名称最后一个'\',如果有的话
</summary>
<param name="folder">文件夹名称</param>
<returns></returns>
</member>
<member name="M:HslCommunication.NetShareBase.DataProcessingCenter(HslCommunication.Enthernet.AsyncStateOne,System.Int32,System.Int32,System.Byte[])">
<summary>
数据处理中心,应该继承重写
</summary>
<param name="receive">连接状态</param>
<param name="protocol">协议头</param>
<param name="customer">用户自定义</param>
<param name="content">数据内容</param>
</member>
<member name="T:HslCommunication.NetServerBase">
<summary>
所有服务器类对象的基类,添加了一些服务器属性
</summary>
</member>
<member name="P:HslCommunication.NetServerBase.IsStarted">
<summary>
服务器引擎是否启动
</summary>
</member>
<member name="M:HslCommunication.NetServerBase.AsyncAcceptCallback(System.IAsyncResult)">
<summary>
异步传入的连接申请请求
</summary>
<param name="iar"></param>
</member>
<member name="M:HslCommunication.NetServerBase.ThreadPoolLogin(System.Object)">
<summary>
用于登录的回调方法
</summary>
<param name="obj">socket对象</param>
</member>
<member name="M:HslCommunication.NetServerBase.StartInitialization">
<summary>
服务器启动时额外的初始化信息
</summary>
</member>
<member name="M:HslCommunication.NetServerBase.ServerStart(System.Int32)">
<summary>
启动服务器的引擎
</summary>
<param name="port">指定一个端口号</param>
</member>
<member name="M:HslCommunication.NetServerBase.CloseAction">
<summary>
服务器关闭的时候需要做的事情
</summary>
</member>
<member name="M:HslCommunication.NetServerBase.ServerClose">
<summary>
关闭服务器的引擎
</summary>
</member>
<member name="T:HslCommunication.FileServerBase">
<summary>
文件服务器的基类,提供了对文件的基本操作
</summary>
</member>
<member name="F:HslCommunication.FileServerBase.m_dictionary_files_marks">
<summary>
所有文件操作的词典锁
</summary>
</member>
<member name="F:HslCommunication.FileServerBase.hybirdLock">
<summary>
词典的锁
</summary>
</member>
<member name="M:HslCommunication.FileServerBase.GetFileMarksFromDictionaryWithFileName(System.String)">
<summary>
获取当前文件的读写锁,如果没有会自动创建
</summary>
<param name="filename">完整的文件路径</param>
<returns>读写锁</returns>
</member>
<member name="M:HslCommunication.FileServerBase.ReceiveInformationHead(System.Net.Sockets.Socket,System.Int32@,System.String@,System.String@,System.String@,System.String@,HslCommunication.OperateResult,System.String)">
<summary>
接收本次操作的信息头数据
</summary>
<param name="socket">网络套接字</param>
<param name="command">命令</param>
<param name="fileName">文件名</param>
<param name="factory">第一大类</param>
<param name="group">第二大类</param>
<param name="id">第三大类</param>
<param name="result">结果对象</param>
<param name="failedString">失败的字符串</param>
<returns></returns>
</member>
<member name="M:HslCommunication.FileServerBase.CreateRandomFileName">
<summary>
获取一个随机的文件名由GUID码和随机数字组成
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.FileServerBase.ReturnAbsoluteFilePath(System.String,System.String,System.String)">
<summary>
返回服务器的绝对路径
</summary>
<param name="factory"></param>
<param name="group"></param>
<param name="id"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.FileServerBase.ReturnAbsoluteFileName(System.String,System.String,System.String,System.String)">
<summary>
返回服务器的绝对路径
</summary>
<param name="factory"></param>
<param name="group"></param>
<param name="id"></param>
<param name="fileName"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.FileServerBase.ReturnRelativeFileName(System.String,System.String,System.String,System.String)">
<summary>
返回相对路径的名称
</summary>
<param name="factory"></param>
<param name="group"></param>
<param name="id"></param>
<param name="fileName"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.FileServerBase.MoveFileToNewFile(System.String,System.String)">
<summary>
移动一个文件到新的文件去
</summary>
<param name="fileNameOld"></param>
<param name="fileNameNew"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.FileServerBase.DeleteFileAndCheck(System.Net.Sockets.Socket,System.String,HslCommunication.OperateResult)">
<summary>
删除文件并回发确认信息,如果结果异常,则结束通讯
</summary>
<param name="socket"></param>
<param name="fullname"></param>
<param name="result"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.FileServerBase.StartInitialization">
<summary>
服务器启动时的操作
</summary>
</member>
<member name="M:HslCommunication.FileServerBase.CheckFolderAndCreate">
<summary>
检查文件夹是否存在,不存在就创建
</summary>
</member>
<member name="P:HslCommunication.FileServerBase.FilesDirectoryPath">
<summary>
文件所存储的路径
</summary>
</member>
<member name="M:HslCommunication.FileServerBase.GetDirectoryFiles(System.String,System.String,System.String)">
<summary>
获取文件夹的所有文件列表
</summary>
<param name="factory">第一大类</param>
<param name="group">第二大类</param>
<param name="id">第三大类</param>
<returns></returns>
</member>
<member name="M:HslCommunication.FileServerBase.GetDirectories(System.String,System.String,System.String)">
<summary>
获取文件夹的所有文件夹列表
</summary>
<param name="factory">第一大类</param>
<param name="group">第二大类</param>
<param name="id">第三大类</param>
<returns></returns>
</member>
<member name="T:HslCommunication.GroupFileContainer">
<summary>
文件集容器,绑定一个文件夹的文件信息组
</summary>
</member>
<member name="M:HslCommunication.GroupFileContainer.#ctor(HslCommunication.LogNet.ILogNet,System.String)">
<summary>
实例化一个新的数据管理容器
</summary>
<param name="logNet">日志记录对象,可以为空</param>
<param name="path"></param>
</member>
<member name="P:HslCommunication.GroupFileContainer.JsonArrayContent">
<summary>
包含所有文件列表信息的json文本缓存
</summary>
</member>
<member name="P:HslCommunication.GroupFileContainer.FileCount">
<summary>
获取文件的数量
</summary>
</member>
<member name="E:HslCommunication.GroupFileContainer.FileCountChanged">
<summary>
当文件数量发生变化的时候触发的事件
</summary>
</member>
<member name="M:HslCommunication.GroupFileContainer.GetCurrentFileMappingName(System.String)">
<summary>
下载文件时调用
</summary>
<param name="fileName"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.GroupFileContainer.UpdateFileMappingName(System.String,System.Int64,System.String,System.String,System.String)">
<summary>
上传文件时掉用
</summary>
<param name="fileName">文件名,带后缀,不带任何的路径</param>
<param name="fileSize">文件的大小</param>
<param name="mappingName">文件映射名称</param>
<param name="owner">文件的拥有者</param>
<param name="description">文件的额外描述</param>
<returns></returns>
</member>
<member name="M:HslCommunication.GroupFileContainer.DeleteFile(System.String)">
<summary>
删除一个文件信息
</summary>
<param name="fileName"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.GroupFileContainer.CacheJsonArrayContent">
<summary>
缓存JSON文本的方法该机制使用乐观并发模型完成
</summary>
</member>
<member name="M:HslCommunication.GroupFileContainer.GroupFileContainerLoadByPath(System.String)">
<summary>
从目录进行加载数据,必须实例化的时候加载,加载失败会导致系统异常,旧的文件丢失
</summary>
<param name="path"></param>
</member>
<member name="T:HslCommunication.GroupFileItem">
<summary>
单个文件的存储
</summary>
</member>
<member name="P:HslCommunication.GroupFileItem.FileName">
<summary>
文件的名称
</summary>
</member>
<member name="P:HslCommunication.GroupFileItem.FileSize">
<summary>
文件的大小
</summary>
</member>
<member name="P:HslCommunication.GroupFileItem.MappingName">
<summary>
文件的映射名称
</summary>
</member>
<member name="P:HslCommunication.GroupFileItem.DownloadTimes">
<summary>
文件的下载次数
</summary>
</member>
<member name="P:HslCommunication.GroupFileItem.UploadTime">
<summary>
文件的上传时间
</summary>
</member>
<member name="P:HslCommunication.GroupFileItem.Owner">
<summary>
文件的上传人,拥有者
</summary>
</member>
<member name="P:HslCommunication.GroupFileItem.Description">
<summary>
文件的额外描述
</summary>
</member>
<member name="M:HslCommunication.GroupFileItem.GetTextFromFileSize">
<summary>
获取大小
</summary>
<returns></returns>
</member>
<member name="T:HslCommunication.FileMarkId">
<summary>
文件标记对象类
</summary>
</member>
<member name="M:HslCommunication.FileMarkId.#ctor(HslCommunication.LogNet.ILogNet,System.String)">
<summary>
实例化一个文件标记对象
</summary>
</member>
<member name="M:HslCommunication.FileMarkId.AddOperation(System.Action)">
<summary>
新增一个文件的操作,仅仅是删除文件
</summary>
<param name="action"></param>
</member>
<member name="M:HslCommunication.FileMarkId.CanClear">
<summary>
指示该对象是否能被清除
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.FileMarkId.EnterReadOperator">
<summary>
进入文件的读取状态
</summary>
</member>
<member name="M:HslCommunication.FileMarkId.LeaveReadOperator">
<summary>
离开本次的文件读取状态
</summary>
</member>
<member name="T:HslCommunication.OperateResult">
<summary>
操作结果的类,只带有成功标志和错误信息
</summary>
</member>
<member name="P:HslCommunication.OperateResult.IsSuccess">
<summary>
指示本次访问是否成功
</summary>
</member>
<member name="P:HslCommunication.OperateResult.Message">
<summary>
具体的错误描述
</summary>
</member>
<member name="P:HslCommunication.OperateResult.ErrorCode">
<summary>
具体的错误代码
</summary>
</member>
<member name="P:HslCommunication.OperateResult.Tag">
<summary>
消息附带的额外信息
</summary>
</member>
<member name="M:HslCommunication.OperateResult.ToMessageShowString">
<summary>
获取错误代号及文本描述
</summary>
<returns></returns>
</member>
<member name="T:HslCommunication.OperateResultString">
<summary>
操作结果的类,除了带有成功标志和错误信息,还带有一个字符串数据
</summary>
</member>
<member name="P:HslCommunication.OperateResultString.Content">
<summary>
实际的数据
</summary>
</member>
<member name="T:HslCommunication.OperateResultBytes">
<summary>
操作结果的类,除了带有成功标志和错误信息,还带有一个字节数据
</summary>
</member>
<member name="P:HslCommunication.OperateResultBytes.Content">
<summary>
实际的数据
</summary>
</member>
<member name="T:HslCommunication.Profinet.MelsecNetBase">
<summary>
三菱网络类基类,提供三菱基础数据和方法
</summary>
</member>
<member name="P:HslCommunication.Profinet.MelsecNetBase.NetworkNumber">
<summary>
获取或设置PLC所在的网络号一般都为0
</summary>
</member>
<member name="P:HslCommunication.Profinet.MelsecNetBase.NetworkStationNumber">
<summary>
获取或设置PLC所在网络的站号一般都为0
</summary>
</member>
<member name="M:HslCommunication.Profinet.MelsecNetBase.ReceiveBytesTranslate(System.Byte[])">
<summary>
当读取位数据时,进行相对的转化
</summary>
<param name="bytes"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.Profinet.MelsecNetBase.GetLengthFromPlcType(HslCommunication.Profinet.MelsecDataType,System.Int32)">
<summary>
根据读取的数据类型和长度返回最终生成的数据
</summary>
<param name="type">数据类型</param>
<param name="length">长度</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Profinet.MelsecNetBase.BoolTranslateBytes(System.Boolean[])">
<summary>
将BOOL变量数组转化成可写入PLC的字节数据
</summary>
<param name="data">bool数组</param>
<returns>可写入PLC的字节数据</returns>
</member>
<member name="M:HslCommunication.Profinet.MelsecNetBase.SingularTurnEven(System.Byte[])">
<summary>
根据字节数据进行补齐偶数位
</summary>
<param name="bytes">数据</param>
<returns>补齐后的数据</returns>
</member>
<member name="M:HslCommunication.Profinet.MelsecNetBase.GetReadCommand(HslCommunication.Profinet.MelsecDataType,System.UInt16,System.UInt16)">
<summary>
根据类型地址长度确认需要读取的指令头
</summary>
<param name="type">类型</param>
<param name="address">起始地址</param>
<param name="length">长度</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Profinet.MelsecNetBase.GetWriteCommand(HslCommunication.Profinet.MelsecDataType,System.UInt16,System.Byte[])">
<summary>
根据类型地址以及需要写入的数据来生成指令头
</summary>
<param name="type"></param>
<param name="address"></param>
<param name="data"></param>
<returns></returns>
</member>
<member name="T:HslCommunication.Profinet.MelsecNet">
<summary>
数据访问类用于计算机和三菱PLC的以太网模块通讯的类
通讯协议为基于以太网的QnA兼容3E帧协议
只支持同步访问方式,必须先配置网络参数
</summary>
</member>
<member name="M:HslCommunication.Profinet.MelsecNet.ReadFromPLC(HslCommunication.Profinet.MelsecDataType,System.UInt16,System.UInt16)">
<summary>
从三菱PLC中读取想要的数据返回读取结果
</summary>
<param name="type">想要读取的数据类型</param>
<param name="address">读取数据的起始地址</param>
<param name="length">读取的数据长度字最大值960位最大值7168</param>
<returns>带数据头的字节数组</returns>
</member>
<member name="M:HslCommunication.Profinet.MelsecNet.WriteAsciiStringIntoPLC(HslCommunication.Profinet.MelsecDataType,System.UInt16,System.String)">
<summary>
向PLC写入ASCII编码字符串数据针对W,D的方式数据为字符串
</summary>
<param name="type">写入的数据类型</param>
<param name="address">初始地址</param>
<param name="data">字符串数据信息</param>
<returns>结果</returns>
</member>
<member name="M:HslCommunication.Profinet.MelsecNet.WriteAsciiStringIntoPLC(HslCommunication.Profinet.MelsecDataType,System.UInt16,System.String,System.Int32)">
<summary>
向PLC写入指定长度ASCII编码字符串数据超过截断不够补0针对W,D的方式数据为字符串
</summary>
<param name="type">写入的数据类型</param>
<param name="address">初始地址</param>
<param name="data">字符串数据信息</param>
<param name="length">指定写入长度,必须为偶数</param>
<returns>结果</returns>
</member>
<member name="M:HslCommunication.Profinet.MelsecNet.WriteUnicodeStringIntoPLC(HslCommunication.Profinet.MelsecDataType,System.UInt16,System.String)">
<summary>
使用Unicode编码向PLC写入字符串数据针对W,D的方式数据为字符串
</summary>
<param name="type">写入的数据类型</param>
<param name="address">初始地址</param>
<param name="data">字符串数据信息</param>
<returns>结果</returns>
</member>
<member name="M:HslCommunication.Profinet.MelsecNet.WriteUnicodeStringIntoPLC(HslCommunication.Profinet.MelsecDataType,System.UInt16,System.String,System.Int32)">
<summary>
使用Unicode编码向PLC写入指定长度的字符串数据针对W,D的方式数据为字符串
</summary>
<param name="type">写入的数据类型</param>
<param name="address">初始地址</param>
<param name="data">字符串数据信息</param>
<param name="length">指定字符串的长度</param>
<returns>结果</returns>
</member>
<member name="M:HslCommunication.Profinet.MelsecNet.WriteIntoPLC(HslCommunication.Profinet.MelsecDataType,System.UInt16,System.Boolean[])">
<summary>
向PLC写入数据针对X,Y,M,L的方式数据为通断的信号
data数组长度必须为偶数否则报错
</summary>
<param name="type">写入的数据类型</param>
<param name="address">初始地址</param>
<param name="data">通断信号的数组</param>
<exception cref="T:System.Exception"></exception>
<returns>结果</returns>
</member>
<member name="M:HslCommunication.Profinet.MelsecNet.WriteIntoPLC(HslCommunication.Profinet.MelsecDataType,System.UInt16,System.UInt16[])">
<summary>
向PLC写入数据针对D和W的方式数据格式为无符号的ushort数组
</summary>
<param name="type">写入的数据类型</param>
<param name="address">初始地址</param>
<param name="data">无符号的ushort数组</param>
<returns>结果</returns>
</member>
<member name="M:HslCommunication.Profinet.MelsecNet.WriteIntoPLC(HslCommunication.Profinet.MelsecDataType,System.UInt16,System.Int16[])">
<summary>
向PLC写入数据针对D和W的方式数据格式为有符号的short数组
</summary>
<param name="type">写入的数据类型</param>
<param name="address">初始地址</param>
<param name="data">有符号的short数组</param>
<returns>结果</returns>
</member>
<member name="M:HslCommunication.Profinet.MelsecNet.WriteIntoPLC(HslCommunication.Profinet.MelsecDataType,System.UInt16,System.Byte[])">
<summary>
向PLC写入数据数据格式为原始的字节类型
</summary>
<param name="type">写入的数据类型</param>
<param name="address">初始地址</param>
<param name="data">原始的字节数据</param>
<returns>结果</returns>
</member>
<member name="T:HslCommunication.Profinet.MelsecNetMultiAsync">
<summary>
异步的多PLC请求类可以同时并发的向多个PLC发起请求该类使用非阻塞的高性能方式实现需要好好测试
</summary>
</member>
<member name="M:HslCommunication.Profinet.MelsecNetMultiAsync.#ctor(System.Byte,System.Byte,HslCommunication.Profinet.MelsecDataType,System.UInt16,System.UInt16,System.Int32,System.Int32,System.Net.IPAddress[],System.Int32,System.Int32)">
<summary>
实例化一个多PLC请求的对象
</summary>
<param name="networkNumber">要求所有网络号一致</param>
<param name="networkStationNumber">要求所有站号一致</param>
<param name="type">要求所有读取类型一致</param>
<param name="address">要求所有起始地址一致</param>
<param name="length">要求所有读取数据长度一致</param>
<param name="timeout">连接PLC过程中的超时时间</param>
<param name="readCycle">每次请求访问的间隔时间</param>
<param name="allAddress">所有等待访问的PLC的IP地址</param>
<param name="portMain">访问PLC时的主端口</param>
<param name="portBackup">访问PLC时的备用端口</param>
</member>
<member name="F:HslCommunication.Profinet.MelsecNetMultiAsync.Timeout">
<summary>
超时时间
</summary>
</member>
<member name="F:HslCommunication.Profinet.MelsecNetMultiAsync.ReadCycle">
<summary>
访问周期
</summary>
</member>
<member name="F:HslCommunication.Profinet.MelsecNetMultiAsync.ConnectStatus">
<summary>
系统的连接状态0未连接1连接中
</summary>
</member>
<member name="F:HslCommunication.Profinet.MelsecNetMultiAsync.BytesResult">
<summary>
用于存储结果的字节数组
</summary>
</member>
<member name="F:HslCommunication.Profinet.MelsecNetMultiAsync.EveryMachineLength">
<summary>
每台设备的长度
</summary>
</member>
<member name="E:HslCommunication.Profinet.MelsecNetMultiAsync.OnReceivedData">
<summary>
接收到所有的PLC数据时候触发
</summary>
</member>
<member name="M:HslCommunication.Profinet.MelsecNetMultiAsync.ThreadDealWithTimeout">
<summary>
维护超时连接的线程方法
</summary>
</member>
<member name="T:HslCommunication.Profinet.MelsecDataType">
<summary>
三菱PLC的数据类型此处只包含了几个常用的类型
X,Y,M,D,W,L
</summary>
</member>
<member name="M:HslCommunication.Profinet.MelsecDataType.#ctor(System.Byte,System.Byte)">
<summary>
如果您清楚类型代号,可以根据值进行扩展
</summary>
<param name="code">数据类型的代号</param>
<param name="type">0或1默认为0</param>
</member>
<member name="P:HslCommunication.Profinet.MelsecDataType.DataCode">
<summary>
类型的代号值
</summary>
</member>
<member name="P:HslCommunication.Profinet.MelsecDataType.DataType">
<summary>
数据的类型0代表按字1代表按位
</summary>
</member>
<member name="F:HslCommunication.Profinet.MelsecDataType.X">
<summary>
X输入寄存器
</summary>
</member>
<member name="F:HslCommunication.Profinet.MelsecDataType.Y">
<summary>
Y输出寄存器
</summary>
</member>
<member name="F:HslCommunication.Profinet.MelsecDataType.M">
<summary>
M中间寄存器
</summary>
</member>
<member name="F:HslCommunication.Profinet.MelsecDataType.D">
<summary>
D数据寄存器
</summary>
</member>
<member name="F:HslCommunication.Profinet.MelsecDataType.W">
<summary>
W链接寄存器
</summary>
</member>
<member name="F:HslCommunication.Profinet.MelsecDataType.L">
<summary>
L锁存继电器
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcStateOne.Index">
<summary>
在数组中的位置
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcStateOne.PortMain">
<summary>
主要访问的PLC端口
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcStateOne.PortBackup">
<summary>
备用访问的PLC端口
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcStateOne.PlcIpAddress">
<summary>
PLC的IP地址
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcStateOne.WorkSocket">
<summary>
用于工作的套接字对象
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcStateOne.IsConnect">
<summary>
连接是否成功
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcStateOne.PlcDataHead">
<summary>
头子节
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcStateOne.LengthDataHead">
<summary>
头子节接收长度
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcStateOne.PlcDataContent">
<summary>
接收的PLC实际数据
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcStateOne.LengthDataContent">
<summary>
实际数据的接收长度
</summary>
</member>
<member name="T:HslCommunication.Profinet.PlcNetBase">
<summary>
以太网模块访问的基类
</summary>
</member>
<member name="M:HslCommunication.Profinet.PlcNetBase.GetPort">
<summary>
获取访问的端口号
</summary>
<returns></returns>
</member>
<member name="M:HslCommunication.Profinet.PlcNetBase.ChangePort">
<summary>
更换端口号
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcNetBase.PortRead">
<summary>
读取数据的端口默认为1000
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcNetBase.PortReadBackup">
<summary>
读取数据的备用端口,默认为-1(不切换),当一次请求失败时,将会自动切换端口
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcNetBase.PortWrite">
<summary>
写入数据端口默认为1001
</summary>
</member>
<member name="P:HslCommunication.Profinet.PlcNetBase.PLCIpAddress">
<summary>
远程PLC的IP地址默认为192.168.0.2
</summary>
</member>
<member name="M:HslCommunication.Profinet.PlcNetBase.AddVoidHead(System.Byte[],System.Int32)">
<summary>
追加字节数据的头部空字节
</summary>
<param name="bytes">实际数据</param>
<param name="length">追加的长度</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Profinet.PlcNetBase.ManageBytesLength(System.Byte[],System.Int32)">
<summary>
控制字节长度,超出选择截断,不够补零
</summary>
<param name="bytes">字节数据</param>
<param name="length">最终需要的目标长度</param>
<returns>处理后的数据</returns>
</member>
<member name="M:HslCommunication.Profinet.PlcNetBase.GetBytesFromArray(System.Int16[])">
<summary>
根据数据的数组返回真实的数据字节
</summary>
<param name="array"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.Profinet.PlcNetBase.GetBytesFromArray(System.UInt16[])">
<summary>
根据数据的数据返回真实的数据字节
</summary>
<param name="array"></param>
<returns></returns>
</member>
<member name="M:HslCommunication.Profinet.PlcNetBase.GetArrayFromBytes(System.Byte[])">
<summary>
根据底层的数据情况返回转换后的数组
</summary>
<param name="bytes">真实的数据</param>
<returns></returns>
</member>
<member name="M:HslCommunication.Profinet.PlcNetBase.GetShortFromBytes(System.Byte[],System.Int32)">
<summary>
从指定的字节数据中提取指定位置的short值
</summary>
<param name="content">读取的字节数组</param>
<param name="index">索引</param>
<returns>实际值</returns>
</member>
<member name="T:HslCommunication.Profinet.SiemensNet">
<summary>
数据访问类用于计算机和西门子PLC的以太网模块通讯的类
通讯协议为基于以太网的FETCH/WRITE协议
想要访问成功必须先配置PLC的网络
</summary>
</member>
<member name="M:HslCommunication.Profinet.SiemensNet.ReadFromPLC(HslCommunication.Profinet.SiemensDataType,System.UInt16,System.UInt16)">
<summary>
从西门子PLC中读取想要的数据返回结果类说明
</summary>
<param name="type">想要读取的数据类型</param>
<param name="address">读取数据的起始地址</param>
<param name="lengh">读取的数据长度</param>
<returns>返回读取结果</returns>
</member>
<member name="M:HslCommunication.Profinet.SiemensNet.WriteAsciiStringIntoPLC(HslCommunication.Profinet.SiemensDataType,System.UInt16,System.String)">
<summary>
向PLC中写入字符串编码格式为ASCII
</summary>
<param name="type">要写入的数据类型</param>
<param name="address">要写入的数据地址</param>
<param name="data">要写入的实际数据</param>
<returns>返回读取结果</returns>
</member>
<member name="M:HslCommunication.Profinet.SiemensNet.WriteAsciiStringIntoPLC(HslCommunication.Profinet.SiemensDataType,System.UInt16,System.String,System.Int32)">
<summary>
向PLC中写入指定长度的字符串,超出截断不够补0编码格式为ASCII
</summary>
<param name="type">要写入的数据类型</param>
<param name="address">要写入的数据地址</param>
<param name="data">要写入的实际数据</param>
<param name="length">指定的字符串长度必须大于0</param>
<returns>返回读取结果</returns>
</member>
<member name="M:HslCommunication.Profinet.SiemensNet.WriteUnicodeStringIntoPLC(HslCommunication.Profinet.SiemensDataType,System.UInt16,System.String)">
<summary>
向PLC中写入字符串编码格式为Unicode
</summary>
<param name="type">要写入的数据类型</param>
<param name="address">要写入的数据地址</param>
<param name="data">要写入的实际数据</param>
<returns>返回读取结果</returns>
</member>
<member name="M:HslCommunication.Profinet.SiemensNet.WriteUnicodeStringIntoPLC(HslCommunication.Profinet.SiemensDataType,System.UInt16,System.String,System.Int32)">
<summary>
向PLC中写入指定长度的字符串,超出截断不够补0编码格式为Unicode
</summary>
<param name="type">要写入的数据类型</param>
<param name="address">要写入的数据地址</param>
<param name="data">要写入的实际数据</param>
<param name="length">指定的字符串长度必须大于0</param>
<returns>返回读取结果</returns>
</member>
<member name="M:HslCommunication.Profinet.SiemensNet.WriteIntoPLC(HslCommunication.Profinet.SiemensDataType,System.UInt16,System.Int16[])">
<summary>
向PLC中写入short数据返回值说明
</summary>
<param name="type">要写入的数据类型</param>
<param name="address">要写入的数据地址</param>
<param name="data">要写入的实际数据</param>
<exception cref="T:System.ArgumentNullException">写入的数据不能为空</exception>
<returns>返回写入结果</returns>
</member>
<member name="M:HslCommunication.Profinet.SiemensNet.WriteIntoPLC(HslCommunication.Profinet.SiemensDataType,System.UInt16,System.Byte[])">
<summary>
向PLC中写入数据返回值说明
</summary>
<param name="type">要写入的数据类型</param>
<param name="address">要写入的数据地址</param>
<param name="data">要写入的实际数据</param>
<exception cref="T:System.ArgumentNullException">写入的数据不能为空</exception>
<returns>返回写入结果</returns>
</member>
<member name="T:HslCommunication.Profinet.SiemensDataType">
<summary>
西门子的数据类型
</summary>
</member>
<member name="M:HslCommunication.Profinet.SiemensDataType.#ctor(System.Byte)">
<summary>
如果您清楚类型代号,可以根据值进行扩展
</summary>
<param name="code"></param>
</member>
<member name="P:HslCommunication.Profinet.SiemensDataType.DataCode">
<summary>
类型的代号值
</summary>
</member>
<member name="F:HslCommunication.Profinet.SiemensDataType.M">
<summary>
M寄存器
</summary>
</member>
<member name="F:HslCommunication.Profinet.SiemensDataType.I">
<summary>
I寄存器
</summary>
</member>
<member name="F:HslCommunication.Profinet.SiemensDataType.Q">
<summary>
Q寄存器
</summary>
</member>
<member name="T:HslCommunication.Properties.Resources">
<summary>
一个强类型的资源类,用于查找本地化的字符串等。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.ResourceManager">
<summary>
返回此类使用的缓存的 ResourceManager 实例。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Culture">
<summary>
使用此强类型资源类,为所有资源查找
重写当前线程的 CurrentUICulture 属性。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.abstr1">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.abstr11">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Activity_16xLG">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.AddressViewer">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.asset_progressBar_24x24_on">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.asset_progressBar_24x24_on1">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.AudioRecording">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.brackets_Square_16xMD">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Class_489">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.ClassIcon">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Cloud_16xLG">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Copy_6524">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Delegate_8339">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.docview_xaml_on_16x16">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Enum_582">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Event_594">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Event_594_exp">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.glasses_16xLG">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.grid_Data_16xLG">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.lightningBolt_16xLG">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.ListView_687">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Method_636">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Module_648">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.PropertyIcon">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.qrcode_for_gh_319218678954_258">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Soundfile_461">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Structure_507">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.TabControl_707">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Table_748">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Tag_7213">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.Textfile_818_16x">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.TreeView_713">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.usbcontroller">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.UseCaseDiagramFile_usecasediagram_13447_16x">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.VirtualMachine">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.WebFormTemplate_11274_16x_color">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="P:HslCommunication.Properties.Resources.WindowsForm_817_16x">
<summary>
查找 System.Drawing.Bitmap 类型的本地化资源。
</summary>
</member>
<member name="M:HslCommunication.HslSecurity.ByteEncrypt(System.Byte[])">
<summary>
加密方法,只对当前的程序集开放
</summary>
<param name="enBytes">等待加密的数据</param>
<returns>加密后的数据</returns>
</member>
<member name="M:HslCommunication.HslSecurity.ByteDecrypt(System.Byte[])">
<summary>
解密方法,只对当前的程序集开放
</summary>
<param name="deBytes">等待解密的数据</param>
<returns>解密后的数据</returns>
</member>
<member name="T:HslCommunication.Serial.HslCRC">
<summary>
用于CRC16验证的类提供了标准的验证方法
</summary>
</member>
<member name="M:HslCommunication.Serial.HslCRC.CheckCRC16(System.Byte[])">
<summary>
校验对应的接收数据的CRC校验码
</summary>
<param name="data">需要校验的数据带CRC校验码</param>
<returns>返回校验成功与否</returns>
</member>
<member name="M:HslCommunication.Serial.HslCRC.CRC16(System.Byte[])">
<summary>
获取对应的数据的CRC校验码
</summary>
<param name="data">需要校验的数据不包含CRC字节</param>
<returns>返回带CRC校验码的字节数组可用于串口发送</returns>
</member>
<member name="T:HslCommunication.Serial.SerialBase">
<summary>
所有串行通信类的基类,提供了一些基础的服务
</summary>
</member>
<member name="F:HslCommunication.Serial.SerialBase.SP_ReadData">
<summary>
用于通信的基础串口
</summary>
</member>
<member name="M:HslCommunication.Serial.SerialBase.SerialPortInni(System.String)">
<summary>
初始化串口信息
</summary>
</member>
<member name="M:HslCommunication.Serial.SerialBase.SerialPortInni(System.Action{System.IO.Ports.SerialPort})">
<summary>
根据自定义初始化方法进行初始化串口信息
</summary>
</member>
<member name="T:HslCommunication.HslZipped">
<summary>
一个负责压缩解压数据字节的类
</summary>
</member>
<member name="M:HslCommunication.HslZipped.CompressBytes(System.Byte[])">
<summary>
压缩字节数据
</summary>
<param name="bytes">等待被压缩的数据</param>
<returns>压缩之后的数据</returns>
</member>
<member name="M:HslCommunication.HslZipped.Decompress(System.Byte[])">
<summary>
解压压缩后的数据
</summary>
<param name="bytes">压缩后的数据</param>
<returns>压缩前的原始数据</returns>
</member>
</members>
</doc>