209 lines
7.1 KiB
C#
209 lines
7.1 KiB
C#
using CommonLibrary;
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using HslCommunication.BasicFramework;
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using HslCommunication.Enthernet;
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using Newtonsoft.Json.Linq;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace 软件系统客户端Wpf
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{
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/***************************************************************************************
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*
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* 模版日期 2017-07-11
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* 创建人 胡少林
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* 版权所有 胡少林
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* 授权说明 模版仅授权个人使用,如需商用,请联系hsl200909@163.com洽谈
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* 说明一 JSON组件引用自james newton-king,遵循MIT授权协议
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* 说明二 主题及各种主件来自:https://github.com/ButchersBoy/MaterialDesignInXamlToolkit
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*
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****************************************************************************************/
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/***************************************************************************************
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*
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* 版本说明 最新版以github为准,由于提交更改比较频繁,需要经常查看官网地址:https://github.com/dathlin/C-S-
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* 注意 本代码的相关操作未作密码验证,如有需要,请自行完成
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* 如果 遇到启动调试就退出了,请注释掉App.xaml.cs文件中的指允许启动一个实例的代码
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*
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**************************************************************************************************/
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/// <summary>
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/// MainWindow.xaml 的交互逻辑
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/// </summary>
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public partial class MainWindow : Window
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{
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public MainWindow()
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{
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InitializeComponent();
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}
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#region 异步网络块
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private Net_Socket_Client net_socket_client = new Net_Socket_Client();
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private void Net_Socket_Client_Initialization()
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{
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try
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{
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net_socket_client.KeyToken = CommonHeadCode.KeyToken;//新增的身份令牌
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net_socket_client.EndPointServer = new System.Net.IPEndPoint(
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System.Net.IPAddress.Parse(UserClient.ServerIp),
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CommonLibrary.CommonLibrary.Port_Main_Net);
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net_socket_client.ClientAlias = $"{UserClient.UserAccount.UserName} ({UserClient.UserAccount.Factory})";//标记客户端在线的名称
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net_socket_client.ClientStart();
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}
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catch (Exception ex)
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{
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SoftBasic.ShowExceptionMessage(ex);
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}
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}
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/// <summary>
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/// 接收到服务器的字节数据的回调方法
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/// </summary>
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/// <param name="state">网络连接对象</param>
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/// <param name="customer">用户自定义的指令头,用来区分数据用途</param>
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/// <param name="data">数据</param>
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private void Net_socket_client_AcceptString(AsyncStateOne state, int customer, string data)
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{
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if (customer == CommonHeadCode.MultiNetHeadCode.弹窗新消息)
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{
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Dispatcher.Invoke(new Action(() =>
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{
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FormPopup fpp = new FormPopup(data, System.Drawing.Color.DodgerBlue, 10000);
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fpp.Show();
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}));
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}
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else if (customer == CommonHeadCode.MultiNetHeadCode.总在线信息)
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{
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Dispatcher.Invoke(new Action(() =>
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{
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//listBox1.DataSource = data.Split('#');
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}));
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}
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else if (customer == CommonHeadCode.MultiNetHeadCode.关闭客户端)
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{
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Dispatcher.Invoke(new Action(() =>
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{
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Close();
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}));
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}
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else if (customer == CommonHeadCode.SimplifyHeadCode.更新公告)
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{
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//此处应用到了同步类的指令头
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Dispatcher.Invoke(new Action(() =>
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{
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UserClient.Announcement = data;
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//label_Announcement.Text = data;
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FormPopup fpp = new FormPopup(data, System.Drawing.Color.DodgerBlue, 10000);
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fpp.Show();
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}));
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}
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else if (customer == CommonHeadCode.MultiNetHeadCode.初始化数据)
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{
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//收到服务器的数据
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JObject json = JObject.Parse(data);
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UserClient.DateTimeServer = json["Time"].ToObject<DateTime>();
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List<string> chats = JArray.Parse(json["chats"].ToString()).ToObject<List<string>>();
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StringBuilder sb = new StringBuilder();
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chats.ForEach(m => { sb.Append(m + Environment.NewLine); });
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Dispatcher.Invoke(new Action(() =>
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{
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//toolStripStatusLabel_time.Text = UserClient.DateTimeServer.ToString("yyyy-MM-dd HH:mm");
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//label_file_count.Text = json["FileCount"].ToObject<int>().ToString();
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//UIControls_Chat.AddChatsHistory(sb.ToString());
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}));
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}
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else if (customer == CommonHeadCode.MultiNetHeadCode.文件总数量)
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{
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Dispatcher.Invoke(new Action(() =>
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{
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//label_file_count.Text = data;
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}));
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}
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else if (customer == CommonHeadCode.MultiNetHeadCode.留言版消息)
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{
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Dispatcher.Invoke(new Action(() =>
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{
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//UIControls_Chat?.DealwithReceive(data);
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}));
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}
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}
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private void Net_socket_client_AcceptByte(AsyncStateOne object1, int customer, byte[] object2)
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{
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//接收到服务器发来的字节数据
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Dispatcher.Invoke(new Action(() =>
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{
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MessageBox.Show(customer.ToString());
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}));
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}
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private void Net_socket_client_LoginSuccess()
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{
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//登录成功,或重新登录成功的事件,有些数据的初始化可以放在此处
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Dispatcher.Invoke(new Action(() =>
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{
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//toolStripStatusLabel_status.Text = "客户端启动成功";
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}));
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}
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private void Net_socket_client_LoginFailed(int object1)
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{
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//登录失败的情况,如果连续三次连接失败,请考虑退出系统
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if (object1 > 3)
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{
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Dispatcher.Invoke(new Action(() =>
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{
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Close();
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}));
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}
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}
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private void Net_socket_client_MessageAlerts(string object1)
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{
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//信息提示
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Dispatcher.Invoke(new Action(() =>
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{
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//toolStripStatusLabel_status.Text = object1;
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}));
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}
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#endregion
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}
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}
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