网络组件核心部分重新设计,升级到3.0版本,模版进行适配,原先的字符串组合模式被替代,客户端同步时间更准确。

This commit is contained in:
dathlin
2017-06-16 09:52:58 +08:00
parent f11d7b8499
commit 6c0377eb0b
16 changed files with 830 additions and 509 deletions

View File

@@ -15,7 +15,7 @@ using HslCommunication.BasicFramework;
/******************************************************************************************
*
* 模版日期 2017-05-30
* 模版日期 2017-06-16
* 创建人 Richard.Hu
* 版权所有 Richard.Hu
* 授权说明 模版仅授权个人使用如需商用请联系hsl200909@163.com洽谈
@@ -167,7 +167,7 @@ namespace 软件系统服务端模版
using (FormInputAndAction fiaa = new FormInputAndAction(
m =>
{
net_socket_server.SendAllClients(CommonHeadCode.MultiNetHeadCode. + m); return true;
net_socket_server.SendAllClients(CommonHeadCode.MultiNetHeadCode., m); return true;
}))
{
fiaa.ShowDialog();
@@ -177,7 +177,7 @@ namespace 软件系统服务端模版
private void ToolStripMenuItem_Click(object sender, EventArgs e)
{
//关闭信号发送至所有在线客户端
net_socket_server.SendAllClients(CommonHeadCode.MultiNetHeadCode.);
net_socket_server.SendAllClients(CommonHeadCode.MultiNetHeadCode., "");
}
private void ToolStripMenuItem_Click(object sender, EventArgs e)
@@ -305,31 +305,45 @@ namespace 软件系统服务端模版
/// <summary>
/// 接收来自客户端的字节数据
/// </summary>
/// <param name="object1">客户端的地址</param>
/// <param name="object2">字节数据,根据实际情况选择是否使用</param>
private void Net_simplify_server_ReceivedBytesEvent(AsyncStateBase object1, byte[] object2)
/// <param name="state">网络状态</param>
/// <param name="customer">字节数据,根据实际情况选择是否使用</param>
/// <param name="data">来自客户端的字节数据</param>
private void Net_simplify_server_ReceivedBytesEvent(AsyncStateOne state, int customer, byte[] data)
{
net_simplify_server.SendMessage(object1, object2);
net_simplify_server.SendMessage(state, customer, data);
}
/******************************************************************************************************************
*
* 方法说明: 当接收到来自客户端的数据的时候触发的方法
* 特别注意: 如果你的数据处理中引发了异常应用程序将会奔溃SendMessage异常系统将会自动处理
*
******************************************************************************************************************/
/// <summary>
/// 接收到来自客户端的数据,此处需要放置维护验证,更新验证等等操作
/// </summary>
/// <param name="object1">客户端的地址</param>
/// <param name="object2">消息数据,应该使用指令头+数据组成</param>
private void Net_simplify_server_ReceiveStringEvent(AsyncStateBase object1, string object2)
/// <param name="state">客户端的地址</param>
/// <param name="customer">用于自定义的指令头可不用转而使用data来区分</param>
/// <param name="data">接收到的服务器的数据</param>
private void Net_simplify_server_ReceiveStringEvent(AsyncStateOne state, int customer, string data)
{
//必须返回结果调用SendMessage(object1,[实际数据]);
if (object2.StartsWith("A"))
if (customer < 11000)
{
DataProcessingWithStartA(object1, object2);
DataProcessingWithStartA(state, customer, data);
}
else if (object2.StartsWith("B"))
else if (customer < 12000)
{
DataProcessingWithStartB(object1, object2);
DataProcessingWithStartB(state, customer, data);
}
else
{
net_simplify_server.SendMessage(object1, object2);
net_simplify_server.SendMessage(state, customer, data);
}
}
@@ -344,186 +358,186 @@ namespace 软件系统服务端模版
/// <summary>
/// A指令块处理系统基础运行的消息
/// </summary>
/// <param name="object1">网络状态对象</param>
/// <param name="object2">实际的数据</param>
private void DataProcessingWithStartA(AsyncStateBase object1, string object2)
/// <param name="state">网络状态对象</param>
/// <param name="data">实际的数据</param>
private void DataProcessingWithStartA(AsyncStateOne state, int customer, string data)
{
string headCode = object2.Substring(0, 4);
if (headCode == CommonHeadCode.SimplifyHeadCode.)
if (customer == CommonHeadCode.SimplifyHeadCode.)
{
net_simplify_server.SendMessage(object1, UserServer.ServerSettings.Can_Account_Login ? "1" : "0" +
UserServer.ServerSettings.Account_Forbidden_Reason);
net_simplify_server.SendMessage(state, customer, "1");
//UserServer.ServerSettings.Can_Account_Login ? "1" : "0" +
//UserServer.ServerSettings.Account_Forbidden_Reason);
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
net_simplify_server.SendMessage(object1, UserServer.ServerSettings.SystemVersion.ToString());
net_simplify_server.SendMessage(state, customer, UserServer.ServerSettings.SystemVersion.ToString());
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
Newtonsoft.Json.Linq.JObject json = new Newtonsoft.Json.Linq.JObject();
json.Add(nameof(UserServer.ServerSettings.Announcement), new Newtonsoft.Json.Linq.JValue(UserServer.ServerSettings.Announcement));
net_simplify_server.SendMessage(object1, json.ToString());
net_simplify_server.SendMessage(state, customer, json.ToString());
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
//此处使用的是组件自带的验证的方式如果使用SQL数据库另行验证
JObject json = JObject.Parse(object2.Substring(4));
JObject json = JObject.Parse(data);
//提取账户,密码
string name = SoftBasic.GetValueFromJsonObject(json, UserAccount.UserNameText, "");
string password = SoftBasic.GetValueFromJsonObject(json, UserAccount.PasswordText, "");
net_simplify_server.SendMessage(object1, UserServer.ServerAccounts.CheckAccountJson(
name, password, object1.GetRemoteEndPoint().Address.ToString()));
net_simplify_server.SendMessage(state, customer, UserServer.ServerAccounts.CheckAccountJson(
name, password, state.GetRemoteEndPoint().Address.ToString()));
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
UserServer.ServerSettings.Announcement = object2.Substring(4);
UserServer.ServerSettings.Announcement = data;
//通知所有客户端更新公告
net_socket_server.SendAllClients(object2);
net_simplify_server.SendMessage(object1, "成功");
net_socket_server.SendAllClients(customer, data);
net_simplify_server.SendMessage(state, customer, "成功");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
//返回服务器的账户信息
net_simplify_server.SendMessage(object1, UserServer.ServerAccounts.GetAllAccountsJson());
net_simplify_server.SendMessage(state, customer, UserServer.ServerAccounts.GetAllAccountsJson());
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
//更新服务器的账户信息
UserServer.ServerAccounts.LoadAllAccountsJson(object2.Substring(4));
net_simplify_server.SendMessage(object1, "成功");
UserServer.ServerAccounts.LoadAllAccountsJson(data);
net_simplify_server.SendMessage(state, customer, "成功");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
//更新服务器的账户密码此处使用的是组件自带的验证的方式如果使用SQL数据库另行验证
JObject json = JObject.Parse(object2.Substring(4));
JObject json = JObject.Parse(data);
//提取账户,密码
string name = SoftBasic.GetValueFromJsonObject(json, UserAccount.UserNameText, "");
string password = SoftBasic.GetValueFromJsonObject(json, UserAccount.PasswordText, "");
UserServer.ServerAccounts.UpdatePassword(name, password);
net_simplify_server.SendMessage(object1, "成功");
net_simplify_server.SendMessage(state, customer, "成功");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
try
{
UserServer.ServerSettings.SystemVersion = new SystemVersion(object2.Substring(4));
UserServer.ServerSettings.SystemVersion = new SystemVersion(data);
UserServer.ServerSettings.SaveToFile();
toolStripStatusLabel_version.Text = UserServer.ServerSettings.SystemVersion.ToString();
net_simplify_server.SendMessage(object1, "1");
net_simplify_server.SendMessage(state, customer, "1");
}
catch
{
net_simplify_server.SendMessage(object1, "0");
net_simplify_server.SendMessage(state, customer, "0");
}
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
bool result = UserServer.ServerAccounts.AddNewAccount(object2.Substring(4));
net_simplify_server.SendMessage(object1, result ? "1" : "0");
bool result = UserServer.ServerAccounts.AddNewAccount(data);
net_simplify_server.SendMessage(state, customer, result ? "1" : "0");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
net_simplify_server.SendMessage(object1, net_simple_file_server.ToJsonString());
net_simplify_server.SendMessage(state, customer, net_simple_file_server.ToJsonString());
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
AdviceLogHelper.SaveInformation(object2.Substring(4));
net_simplify_server.SendMessage(object1, "成功");
AdviceLogHelper.SaveInformation(data);
net_simplify_server.SendMessage(state, customer, "成功");
}
else
{
net_simplify_server.SendMessage(object1, object2);
net_simplify_server.SendMessage(state, customer, data);
}
}
/// <summary>
/// B指令块处理日志相关的消息
/// </summary>
/// <param name="object1"></param>
/// <param name="object2"></param>
private void DataProcessingWithStartB(AsyncStateBase object1, string object2)
/// <param name="state"></param>
/// <param name="customer">用户自定义的命令头</param>
/// <param name="data"></param>
private void DataProcessingWithStartB(AsyncStateOne state, int customer, string data)
{
string headCode = object2.Substring(0, 4);
if (headCode == CommonHeadCode.SimplifyHeadCode.)
if (customer == CommonHeadCode.SimplifyHeadCode.)
{
net_simplify_server.SendMessage(object1, net_socket_server.LogHelper.GetLogText());
net_simplify_server.SendMessage(state, customer, net_socket_server.LogHelper.GetLogText());
RuntimeLogHelper.SaveInformation("网络日志查看");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
net_socket_server.LogHelper.ClearLogText();
net_simplify_server.SendMessage(object1, "成功");
net_simplify_server.SendMessage(state, customer, "成功");
RuntimeLogHelper.SaveWarnning("网络日志清空");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
net_simplify_server.SendMessage(object1, net_simplify_server.LogHelper.GetLogText());
net_simplify_server.SendMessage(state, customer, net_simplify_server.LogHelper.GetLogText());
RuntimeLogHelper.SaveInformation("同步日志查看");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
net_simplify_server.LogHelper.ClearLogText();
net_simplify_server.SendMessage(object1, "成功");
net_simplify_server.SendMessage(state, customer, "成功");
RuntimeLogHelper.SaveWarnning("同步日志清空");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
net_simplify_server.SendMessage(object1, net_soft_update_Server.LogHelper.GetLogText());
net_simplify_server.SendMessage(state, customer, net_soft_update_Server.LogHelper.GetLogText());
RuntimeLogHelper.SaveInformation("更新日志查看");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
net_soft_update_Server.LogHelper.ClearLogText();
net_simplify_server.SendMessage(object1, "成功");
net_simplify_server.SendMessage(state, customer, "成功");
RuntimeLogHelper.SaveWarnning("更新日志清空");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
net_simplify_server.SendMessage(object1, RuntimeLogHelper.GetLogText());
net_simplify_server.SendMessage(state, customer, RuntimeLogHelper.GetLogText());
RuntimeLogHelper.SaveInformation("运行日志查看");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
RuntimeLogHelper.ClearLogText();
net_simplify_server.SendMessage(object1, "成功");
net_simplify_server.SendMessage(state, customer, "成功");
RuntimeLogHelper.SaveInformation("运行日志清空");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
net_simplify_server.SendMessage(object1, net_simple_file_server.LogHelper.GetLogText());
net_simplify_server.SendMessage(state, customer, net_simple_file_server.LogHelper.GetLogText());
RuntimeLogHelper.SaveInformation("共享文件日志查看");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
net_simple_file_server.LogHelper.ClearLogText();
net_simplify_server.SendMessage(object1, "成功");
net_simplify_server.SendMessage(state, customer, "成功");
RuntimeLogHelper.SaveInformation("共享文件日志清空");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
net_simplify_server.SendMessage(object1, AdviceLogHelper.GetLogText());
net_simplify_server.SendMessage(state, customer, AdviceLogHelper.GetLogText());
RuntimeLogHelper.SaveInformation("建议反馈日志查看");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.)
else if (customer == CommonHeadCode.SimplifyHeadCode.)
{
AdviceLogHelper.ClearLogText();
net_simplify_server.SendMessage(object1, "成功");
net_simplify_server.SendMessage(state, customer, "成功");
RuntimeLogHelper.SaveWarnning("建议反馈日志清空");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.UDP日志查看)
else if (customer == CommonHeadCode.SimplifyHeadCode.UDP日志查看)
{
net_simplify_server.SendMessage(object1, net_udp_server.LogHelper.GetLogText());
net_simplify_server.SendMessage(state, 0, net_udp_server.LogHelper.GetLogText());
RuntimeLogHelper.SaveInformation("UDP日志查看");
}
else if (headCode == CommonHeadCode.SimplifyHeadCode.UDP日志清空)
else if (customer == CommonHeadCode.SimplifyHeadCode.UDP日志清空)
{
net_udp_server.LogHelper.ClearLogText();
net_simplify_server.SendMessage(object1, "成功");
net_simplify_server.SendMessage(state, customer, "成功");
RuntimeLogHelper.SaveWarnning("UDP日志清空");
}
else
{
net_simplify_server.SendMessage(object1, object2);
net_simplify_server.SendMessage(state, customer, data);
}
}
@@ -557,11 +571,11 @@ namespace 软件系统服务端模版
net_socket_server.LogHelper.LogSaveFileName = Application.StartupPath + @"\net_log.txt";
net_socket_server.FormatClientOnline = "#IP:{0} Name:{1}";//必须为#开头,具体格式可由自身需求确定
net_socket_server.IsSaveLogClientLineChange = true;//设置客户端上下线是否记录到日志
net_socket_server.ClientOnline += Net_socket_server_ClientOnline;//客户端上线触发
net_socket_server.ClientOffline += Net_socket_server_ClientOffline;//客户端下线触发,包括异常掉线
net_socket_server.MessageAlerts += Net_socket_server_MessageAlerts;//服务器产生提示消息触发
net_socket_server.AcceptByte += Net_socket_server_AcceptByte;//服务器接收到字节数据触发
net_socket_server.AcceptString += Net_socket_server_AcceptString;//服务器接收到字符串数据触发
net_socket_server.ClientOnline += new HslCommunication.NetBase.IEDelegate<AsyncStateOne>(Net_socket_server_ClientOnline);//客户端上线触发
net_socket_server.ClientOffline += new HslCommunication.NetBase.IEDelegate<AsyncStateOne, string>(Net_socket_server_ClientOffline);//客户端下线触发,包括异常掉线
net_socket_server.MessageAlerts += new HslCommunication.NetBase.IEDelegate<string>(Net_socket_server_MessageAlerts);//服务器产生提示消息触发
net_socket_server.AcceptByte += new HslCommunication.NetBase.IEDelegate<AsyncStateOne, int, byte[]>(Net_socket_server_AcceptByte);//服务器接收到字节数据触发
net_socket_server.AcceptString += new HslCommunication.NetBase.IEDelegate<AsyncStateOne, int, string>(Net_socket_server_AcceptString);//服务器接收到字符串数据触发
net_socket_server.ServerStart(CommonLibrary.CommonLibrary.Port_Main_Net);
}
catch (Exception ex)
@@ -570,13 +584,24 @@ namespace 软件系统服务端模版
}
}
private void Net_socket_server_AcceptString(AsyncStateOne object1, string object2)
/******************************************************************************************************************
*
* 方法说明: 当接收到来自客户端的数据的时候触发的方法
* 特别注意: 如果你的数据处理中引发了异常,应用程序将会继续运行,该异常将会记录在网络日志中,
* 所以有必要的话,对可能发生的异常需要提前处理。
*
******************************************************************************************************************/
private void Net_socket_server_AcceptString(AsyncStateOne object1, int customer, string data)
{
//如果此处充斥大量if语句影响观感则考虑进行指令头分类操作客户端异步发送的字符串都会到此处处理
if (object2.StartsWith("H"))
if (50000 <= customer && customer < 51000)
{
//H类系统指令
DataProcessingWithStartH(object1, object2);
DataProcessingWithStartH(object1, customer, data);
}
}
@@ -584,22 +609,21 @@ namespace 软件系统服务端模版
/// <summary>
/// H开头的处理块
/// </summary>
/// <param name="object1"></param>
/// <param name="headcode">指令头</param>
/// <param name="object2"></param>
private void DataProcessingWithStartH(AsyncStateOne object1, string object2)
/// <param name="state">网络状态</param>
/// <param name="headcode">用户自定义的指令头</param>
/// <param name="data">字符串数据</param>
private void DataProcessingWithStartH(AsyncStateOne state, int customer, string data)
{
string headCode = object2.Substring(0, 4);
if (headCode == CommonHeadCode.MultiNetHeadCode.)
if (customer == CommonHeadCode.MultiNetHeadCode.)
{
string content = headCode + object1.LoginAlias + DateTime.Now.ToString(" yyyy-MM-dd HH:mm:ss") + Environment.NewLine + object2.Substring(4);
string content = state.LoginAlias + DateTime.Now.ToString(" yyyy-MM-dd HH:mm:ss") + Environment.NewLine + data;
//转发所有的客户端,包括发送者
net_socket_server.SendAllClients(content);
net_socket_server.SendAllClients(customer, content);
}
}
private void Net_socket_server_AcceptByte(AsyncStateOne object1, byte[] object2)
private void Net_socket_server_AcceptByte(AsyncStateOne state, int customer, byte[] data)
{
//如果此处充斥大量if语句影响观感则考虑进行指令头分类操作客户端异步发送的字节数组都会到此处处理
}
@@ -630,11 +654,11 @@ namespace 软件系统服务端模版
{ "Time", new JValue(DateTime.Now) },
{ "FileCount", new JValue(net_simple_file_server.File_Count()) }
};
net_socket_server.Send(object1, CommonHeadCode.MultiNetHeadCode. + json.ToString());
net_socket_server.Send(object1, CommonHeadCode.MultiNetHeadCode., json.ToString());
//此处决定要不要将在线客户端的数据发送所有客户端
net_socket_server.SendAllClients(CommonHeadCode.MultiNetHeadCode.线 + net_socket_server.AllClients);
net_socket_server.SendAllClients(CommonHeadCode.MultiNetHeadCode.线, net_socket_server.AllClients);
//触发上下线功能
Net_socket_clients_change(DateTime.Now.ToString("MM-dd HH:mm:ss ") + object1._IpEnd_Point.Address.ToString() + "" +
object1.LoginAlias + " 上线");
@@ -700,11 +724,12 @@ namespace 软件系统服务端模版
}
second = DateTime.Now.Second;
if (IsWindowShow && IsHandleCreated) Invoke(DTimeShow);
//每隔一分钟将时间发送给所有客户端,格式为标准时间
//每秒钟执行的代码
if (second == 0)
{
net_socket_server.SendAllClients(CommonHeadCode.MultiNetHeadCode. +
DateTime.Now.ToString("O"));
//每个0秒执行的代码
//net_socket_server.SendAllClients(CommonHeadCode.MultiNetHeadCode.时间的推送, DateTime.Now.ToString("O"));
}
if (minute != DateTime.Now.Minute)
{
@@ -760,7 +785,7 @@ namespace 软件系统服务端模版
private void Net_simple_file_server_FileChange()
{
//将文件数据发送给客户端
net_socket_server.SendAllClients(CommonHeadCode.MultiNetHeadCode. + net_simple_file_server.File_Count());
net_socket_server.SendAllClients(CommonHeadCode.MultiNetHeadCode., net_simple_file_server.File_Count().ToString());
}
@@ -809,27 +834,28 @@ namespace 软件系统服务端模版
{
net_udp_server = new Net_Udp_Server();
net_udp_server.LogHelper.LogSaveFileName = Application.StartupPath + @"\udp_log.txt";//日志路径
net_udp_server.KeyToken = CommonHeadCode.KeyToken;
net_udp_server.ReceiveCacheLength = 1024;//单次接收数据的缓冲长度
net_udp_server.AcceptByte += Net_udp_server_AcceptByte;//接收到字节数据的时候触发事件
net_udp_server.AcceptString += Net_udp_server_AcceptString;//接收到字符串数据的时候触发事件
net_udp_server.ServerStart(CommonLibrary.CommonLibrary.Port_Udp_Server);
}
catch(Exception ex)
catch (Exception ex)
{
SoftBasic.ShowExceptionMessage(ex);
}
}
private void Net_udp_server_AcceptString(AsyncStateOne object1, string object2)
private void Net_udp_server_AcceptString(AsyncStateOne state, int customer, string data)
{
//此处为测试
Invoke(new Action(() =>
{
textBox1.AppendText($"{DateTime.Now.ToString("MM-dd HH:mm:ss ")}来自IP:{object1._IpEnd_Point.Address.ToString()} 内容:{object2}{Environment.NewLine}");
textBox1.AppendText($"{DateTime.Now.ToString("MM-dd HH:mm:ss ")}来自IP:{state._IpEnd_Point.Address.ToString()} 内容:{data}{Environment.NewLine}");
}));
}
private void Net_udp_server_AcceptByte(AsyncStateOne object1, byte[] object2)
private void Net_udp_server_AcceptByte(AsyncStateOne state, int customer, byte[] data)
{
//具体用法参考上面字符串方法
}

View File

@@ -35,7 +35,7 @@
<Reference Include="CommonLibrary">
<HintPath>..\CommonLibrary\bin\Debug\CommonLibrary.dll</HintPath>
</Reference>
<Reference Include="HslCommunication, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<Reference Include="HslCommunication, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Public\HslCommunication.dll</HintPath>
</Reference>